Hey Gary, I can't recall if this question has been posed to you before, so pardon if it covers old ground. The gnome of 3e D&D has gone through something of an identity crisis, in my opinion. Can you tell us what your role was in bringing the gnome into D&D in the first place, way back when, and what niche you felt the gnome occupied? The question was prompted by a recent rereading of Lost Caverns of Tsojcanth and Forgotten Temple of Tharizdun, in which there is a gnomish enclave deep within the mountains. In the Forgotten Temple module, in particular, the gnomes seem to be very much like how dwarves are usually portrayed in RPGs - bluff, serious, perhaps rather grim. Any thoughts on how to differentiate between the portrayal of gnomes and dwarves?