Col_Pladoh said:
Have you received a copy of the final ms. for LIVING FANTASY from the Trolls? There's likely material therein that you'll want to refer to for your project, Alan 
Cheers,
Gary
I haven't even gotten the FM for the WB from the Trolls. Feel free to pass on the following info to the goofs.
Alan Kellogg's Very Own Snailmail Address!
Alan Kellogg
333 G St Apt 607
San Diego CA 92101
As to the compilation...
After thinking about it, I suspect an HTML version would fit on two or three CDs. PDF would require a DVD, thanks to the extra coding required. Either way would be useful for those folks who need but a few pages from the books at that night's game.
And a little factoid for the good folks reading this thread:
Consider roads. The state of a nation's roads can tell you a lot about the country itself. The late Zairian dictator Mobuto Sese Seko deliberately kept the roads of his country in very poor condition, in the belief that well maintain roads would allow his enemies to better organize against him. Once he died there was no way any possible successor could extend his control over the now re-named Democratic Republic of the Congo, with the result that the DRC is a diplomatic fiction.
The old Soviet Union wasn't quite as bad, but roads were kept primitive the better to stymie any anti-government coup. With the result that even today Russia is having to spend billions of rubles on upgrading her roads and rail.
A nation with healthy trade will tend to have good roads. Well designed, well maintained, with lots of traffic. (Which raises its own problems

) If the party comes from a country with bad roads and they find themselves in one with good roads, emphasis the difference. Stone instead of dirt. Good drainage instead of long stretches of mud. Smooth, easy travel instead of tedious plodding. Actually making their destination ahead of time, and without getting hassled by brigands and bandits instead of an endevour involving delays, bandit attacks, and stray critters of the baneful sort.
Well kept roads also mean a wealthy nation. A prosperous, populous nation with lots of opportunity for trade and adventure.
Adventure? The more trade a nation engages in, the more opportunity for theft and brigandage. The more prosperous a nation is, the larger its population grows. The larger the population grows, the more land it needs, both for housing and to support itself. The more land it needs, the more human habitation spreads out into the wilderness. In the real world we have black bears wandering into American suburbs, in your fantasy setting they might be basilisks instead.
And how does the party get to where the basilisks are scarfing down on lap dogs and house cats? By taking the roads.