Man I love my wife..
*Me, trying to be sly* "Oh hun, today Gary extended us an invitation to visit him should we ever be in Lake Geneva."
*Her, not biting* "Oh. That's nice."
"Yeah, I thought it was pretty darn cool of him."
"Hmm-hmm."
*Long pause*
"It's Gary Gygax, hun."
*Finally I picked her interest!* "Really? Wow! How did -that happen"
*Explanation, followed by discussion on how unlikely it would be in the foreseeable future, but how neat it would be.*
"Well, next time you talk to him, tell him that I think it's a very, very nice thing to do, and that if we ever go I'll insist on making my homemade pizza while you guys play around"
And her homemade pizza is her specialty, one she doesn't offer to do for just anyone.. And then finally the explanation.
"Man, that would really make Chas go bananas!"
Chas being her ex, which used to play a -lot- of D&D back in the old days, and a huge fan of yours, therefore the reason she knows you... Aren't women spiteful when pushed too far?
And now, to stop the complete personal derailing of the thread by myself.. A question.
-There's a pretty darn huge shift in the way of developing 3e compared to D&D back in the old days, which we discussed last night in my gaming group. Back then, once the core books were out, it seems to me that modules were the focus of development, with actual "supplements" seeming almost little more then an afterthought. Today, obviously, at least as far as WotC is concerned, it's supplements first, with modules left to 3rd party publishers. We know that this is probably, at least in today's market, a sound business decision. But do you think it hurts the game itself in some ways?