Wow. I won't bore you by going on and on about how much joy I've gotten from D&D, but I do want to say thanks. It's affected my life in some great ways, including better confidence in speaking, quick-thinking, responding to interpersonal situations - in other words, it's been great not just while I'm playing but has indirectly but meaningfully improved the quality of my life. So, err, thanks

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Anyway, this statement above grabbed my attention. The reasons might be widely known, so my apologies if I'm asking you to explain something for the 10th time. I've been playing since the early 80s, and to me 3E seemed such a clear improvement - standardized task resolution, clarified magic item creation processes, manageable skill ratings, ability to take character skill development in unexpected directions via new classes, linear attribute bonuses, etc. - that I wonder what it is that you dislike so strongly. Of course, maybe those are the same things you hate and it's simply a matter of taste? I've heard so many people talk about 'flavor' in denigrating 3E, but it's something I've never understood, as to me the DM has always been the determinant of that largely independent of the system - is this a part of your thought process?
Please be clear that I'm not putting early versions down, I've loved 'em all. Any additional color on your above point would be greatly appreciated. As always, best wishes in future endeavors and on your continuing health and prosperity.