Rowe
First Post
Our DM used the irontooth encounter out of the H1 Book. I could not believe how difficult this encounter was. Below are spoilers
***Spoilers***
We approach the encampment, there are roughly 10 Kobolds outside of the water fall.
The idea behind this encounter was that we were suppose to lure the kobolds away from the group 1 by 1, and pick them off. giving us access to the waterfall cave with out alerting the Kobolds inside.
We did not do that!
Our warrior charges up to the scout Kobold, and misses his initial attack which sets off the alarm for the other kobolds to take battle formation. ( basically they clump up near the caster Kobold that is standing on the circle of power ( 3x3 square gives +1 to atk rolls).
I being the wizard make a run for the tree line to get with in range, and dispatch 4 of the minions with a Scorched blast, and damage the others within range.
Our DM takes 2 of the kobolds from the pack, and runs them to the inside of the cave.
We dispatch the 10 kobolds outside of the waterfal in about 5 rounds. Then other kobolds start to join the from from inside the cave. we get another 8 minions 2 skirmishers, 2 dragon scale kobolds, 2 other ranged kobolds, and Irontooth, and a Priest Kobold.
Our group makeup is Wizard, Warrior ( tank spec), Cleric, ranger.
If you are familiar with this campaign, and this specific encounter. The encounter rating with from a lvl 1 to a lvl 6 because the Kobolds were alerted from inside.
Now it was my idea after 1 round of eating damage from each of these kobolds that we should just run and come back another day. Our group rarely goes for that idea. generaly its all or nothing with the guys i play with. So we decide to stick it out.
We get the group of kobolds down to 2 skirmisher and 2 ranged and irontooth. Once we got irontooth the bloodied, the DM decided to cut us a break by making the other 4 kobolds run because they saw their leader take a beating.
We would have not survived this encounter other wise.
Combat was about 2.5 hours long, and it ate up most of the nights play.
How long did it take you all?
***Spoilers***
We approach the encampment, there are roughly 10 Kobolds outside of the water fall.
The idea behind this encounter was that we were suppose to lure the kobolds away from the group 1 by 1, and pick them off. giving us access to the waterfall cave with out alerting the Kobolds inside.
We did not do that!
Our warrior charges up to the scout Kobold, and misses his initial attack which sets off the alarm for the other kobolds to take battle formation. ( basically they clump up near the caster Kobold that is standing on the circle of power ( 3x3 square gives +1 to atk rolls).
I being the wizard make a run for the tree line to get with in range, and dispatch 4 of the minions with a Scorched blast, and damage the others within range.
Our DM takes 2 of the kobolds from the pack, and runs them to the inside of the cave.
We dispatch the 10 kobolds outside of the waterfal in about 5 rounds. Then other kobolds start to join the from from inside the cave. we get another 8 minions 2 skirmishers, 2 dragon scale kobolds, 2 other ranged kobolds, and Irontooth, and a Priest Kobold.
Our group makeup is Wizard, Warrior ( tank spec), Cleric, ranger.
If you are familiar with this campaign, and this specific encounter. The encounter rating with from a lvl 1 to a lvl 6 because the Kobolds were alerted from inside.
Now it was my idea after 1 round of eating damage from each of these kobolds that we should just run and come back another day. Our group rarely goes for that idea. generaly its all or nothing with the guys i play with. So we decide to stick it out.
We get the group of kobolds down to 2 skirmisher and 2 ranged and irontooth. Once we got irontooth the bloodied, the DM decided to cut us a break by making the other 4 kobolds run because they saw their leader take a beating.
We would have not survived this encounter other wise.
Combat was about 2.5 hours long, and it ate up most of the nights play.
How long did it take you all?