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Q'Barra: Facing Truth Chapter 2


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(Draconic) "I'm falling back for a second to regroup. Cover me!" Catherine shifts to a fully defensive stance, and moves quickly to the hallway softly praying that their erstwhile allies will move to block Janus's advance while she gets ready to heal herself.

[sblock]
Ouch, that was quite a round there. Shifting the Law Devotion feat to defensive (+3 sacred to AC), and using a swift action to activate her Good Devotion feat (granting all allies within 30', Damage Reduction 2/Evil). Then a standard action to shift to total defense and move to E3, and hoping that the allied forces will cover Catherine's retreat. :)

New AC 26, DR 2/Evil
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[sblock]Sorry for the delay. I hate it when real life interferes with my gaming![/sblock]
Sepoto disappears from sight and quickly darts forward to slice at Janus's neck. Janus jerks back reflexively and the blade cuts across his chest just below his neck.

The dwarf resumes his chanting, and again a bluish white bolt shoots forth, striking Trebuchet in nearly the same spot as before. The metallic plating buckles slightly under the assault. This does not interfere with Trebuchet's focus, however.

Janus spins both of his axes about in a rapid fashion, knocking aside Catherine's blade with one, before striking her in the throat with the other. Catherine collapses wordlessly to the floor. Janus steps to the side and looks to the lizardman. (Halfling)What are you waiting for? Finish her!

In the midst of the chaos, Charles closes in at point blank and smashes the alchemist's frost container on the dwarf's armor. As he does so, the dwarf slashes at Charles with his sword, cutting him across his right arm, leaving a ribbon of blood flowing down towards his wrist.

Ducerne presses the attack against the bandit he is facing, and it looks like he has the upper hand in the fight.

Darrick advances on Janus, but Janus easily parries Darrick's attack with his axes.

The mercenaries move in sync with each other, staggering the bandits they are fighting with a series of rapid kicks followed by a savage thrust into the chest of the bandits. The bandits drop to the floor simultaneously. The mercenaries then advance towards the dwarf.

Meanwhile the lizardman moves his blade into an overhead arc and plunges it into Catherine's back. The pool of blood underneath her widens considerably. Satisfied, he turns his attention to the caravan guards engaging him from the side. He doesn't seem to have noticed that Catherine is still very shallowly breathing.

Undeterred by the magical assault, Trebuchet lets fly with a spell of his own. The ray of fire strikes the dwarf above the heart, and he curses loudly as his flesh scorches in the heat.

The bandits engaging Ducerne and Alicia seem to be fighting a losing battle, but stubbornly stay in the fight.

Kaelan charges forward to strike the Lizard, and his blade finds a chink in the plate armor and his scaly hide. The lizard's blood dribbles out in the joints of the mail armor, staining the shining steel a crimson shade.

The guard captain and Tarshana continue to attack the Lizardman, but their blades don't find a gap in his defense.

Damage Summary:
Allies:
Catherine -28
Charles -6
Trebuchet -9

Hostiles:
Bandit1: Dead
Bandit2: Dead
JanusFight3a.jpg

Key:
Allies:
Red: Trebuchet
Orange: Sepoto
Yellow: Darrick
Green: Charles
Blue: Kaelan
Pink: Catherine (unconscious)
Purple A: Alicia
Purple D: Ducerne
Purple C: Captain
Purple T: Tarshana
Purple M: Marcus
Purple V: Victoria

Hostiles:
Light Blue 8: Armored Dwarf
Black 9: Armored Lizardman
White 10: Janus
Grey B3: Dwarf Bandit
Grey B4: Human Bandit
 
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"NO!" Darrick roars, moving to Catherine. "Face me, coward!"

[sblock]5' step to D7, to stand over Catherine. If Janus is close enough to hit (as I'm assuming), Darrick will strike him. If not, whichever foe is in reach. If there are none, feed a Cure Light Wounds potion to Catherine.

C'mon, I'm due for a good roll this time....

Arrgh. Middle of the road again: 21 to hit, 8 damage. 22 and 9 damage if that's Janus that I'm hitting, and by god! If it is, I'm spending another action point too. For a six! Giving him a 28 to hit Janus.

Still shield blocking him, for a 27 AC.[/sblock]
 

Sepoto yells As Catherine falls,

"FRIEND-CATHERINE!!!"

Practically snarling, the enraged shifter rushes by Darrick in pursuit of Janus, shouting to the Captain and Tarshana as he moves,

"Block the passageway! Do not let him escape!"

[SBLOCK] Sepoto will lope after Janus, using Ghost Step to become invisible once again, and tumble through the halfling's square to end his move in E6, I'm assuming being invisible will make it more difficult to strike the agile shifter as he tries to make this desperate (DC 25) manuever:
Tumble check = 19 OK, an epic failure unless invisibility saves me, so, adding an action point to be sure, needing a six:
for a 5, total of 24

If Sepoto somehow manages to get by Janus by virtue of being invisible, he will make an attack with his kukri:
Hello disaster, attack = 12
I won't bother with damage at this point. :\ [/SBLOCK]

hp: 27 Ki Power Remaining: 1 Action Points: 4
 

Kaelan 44/44 0 damage healed 10 DR remaining or DR 2/Evil

Kaelan roars in fury as Catherine falls. He steps to the side, flanking the lizardman with Darrick, before chopping and slashing like a madman. Kaelan can feel his brother guiding his predatory movements. He uses the handle of his blades to brace behind the neck of the lizardman as he pulls it's face down toward the pointed horn extending his knee. Surprisingly Kaelan finds himself, jaw wide open, long teeth glinting, towards the lizardman's armored neck.

[sblock=ooc]I am unsure whether Catherine's aura from her Good Devotion feat still applies while unconscious. I have either DR 1/- or 2/Evil. Five foot step to D9. Full attack with a single weapon capsule and gore and bite. Attacks: 13, 14, 9, 19 I am going to AP the last one and hope the bite hits.4 on the Action die, total of 23 for 6 damage if it hits .[/sblock]

OOC: Up to 1000 posts, still lovin' this game!
 
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Son of a... Charles eyes down the lizard, but then turns back to the Dwarf. Do not let her die! he shouts. He tumbles back, drawing vial of Alchemist's Shock, his final vial. He eyes the dwarf carefully and chucks it at him with great focus.

[sblock]

Tumble back to D-11. Tumble (1d20+12=32) Aw, what a waste of a 20!

Okay, for chucking the vial, is that -2 or -4 penalty concerning distance? Anyway, I use an action point to hopefully make up for it.

Ranged Touch Attack; Action Point (1d20+6=17, 1d6=4)

So it's either 17 or 19 touch attack.

Alchemist's Shock; Skirmish; Next Turn (1d6=5, 2d6=8, 1d6=4) 13 damage, 4 damage next turn. (I also think he takes 4 damage from Alchemist's frost, so it would be 17 damage if you include that)

PS. All attacks that follow get +1 bonus.

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[sblock]
Whew, am I ever lucky that Darrick was standing there! I'm guessing I that's the only reason that was a normal attack and not a coup de grace eh?
[/sblock]
 

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