getquarked
Explorer
I'm going over a few things in the reddit, but I'll post it here since it might get an expert answer:
Abbreviations: AG = Adventurer's guide, TT = Trials and Treasures
Hypothetically, Lets say I want to make a +1 Longsword. I need a fine longsword, to start, since +1 weapons are uncommon, and uncommon magic items need a fine quality item to be crafted. (TT, 365, "Item Quality")
so for a Fine Longsword, the base cost calculation: A fine item always costs at least full price plus either 50% of the full price or 25 gold, whichever is greater.
So that's 45 then. The base magic item value is therefore, 545.
That calculation I think clearly arises from the production cost of fine weapons, which is +25 gp (AG 427, Crafting items table). So lets start back over
Fine longsword production cost: 25 (crafting items table, AG, 426-427)
Fine Longsword Material Cost based on value: 20 (AG 311, weapons table, AG 427, crafting items table) (Fine weapons have material cost of x1 normal weapon value.)
This means the value of the fine longsword is 45, and the base magic item VALUE is 545, [500 for uncommon +1 wep (magic items table, TT 332)+ 45 for fine longsword]
"Item Quality: The Costs for an item's quality are incorporated into base items cost"
Referencing TT for the magic item creation, page 364+365:
Special material cost: .25*545 (or a quest) = 136.25 (136 gold, 2 silver, 5 copper)
Base material cost: .5 * 545 = 272.5 (272 gold, 5 silver)
in total that gives us:
45 for the longsword (20 material, 25 production)
136.25 for special material (which could be replaced by a quest)
272.5 for base materials of magic item.
Grand total: 453.75, or 453 gold, 7 silver 5 copper.
Is this a correct reading of the rules to make a magic weapon?
( Ps. Mr author man, please incorporate something like this into the book, or an errata, or the gazette as an example thank you!)
Abbreviations: AG = Adventurer's guide, TT = Trials and Treasures
Hypothetically, Lets say I want to make a +1 Longsword. I need a fine longsword, to start, since +1 weapons are uncommon, and uncommon magic items need a fine quality item to be crafted. (TT, 365, "Item Quality")
so for a Fine Longsword, the base cost calculation: A fine item always costs at least full price plus either 50% of the full price or 25 gold, whichever is greater.
So that's 45 then. The base magic item value is therefore, 545.
That calculation I think clearly arises from the production cost of fine weapons, which is +25 gp (AG 427, Crafting items table). So lets start back over
Fine longsword production cost: 25 (crafting items table, AG, 426-427)
Fine Longsword Material Cost based on value: 20 (AG 311, weapons table, AG 427, crafting items table) (Fine weapons have material cost of x1 normal weapon value.)
This means the value of the fine longsword is 45, and the base magic item VALUE is 545, [500 for uncommon +1 wep (magic items table, TT 332)+ 45 for fine longsword]
"Item Quality: The Costs for an item's quality are incorporated into base items cost"
Referencing TT for the magic item creation, page 364+365:
Special material cost: .25*545 (or a quest) = 136.25 (136 gold, 2 silver, 5 copper)
Base material cost: .5 * 545 = 272.5 (272 gold, 5 silver)
in total that gives us:
45 for the longsword (20 material, 25 production)
136.25 for special material (which could be replaced by a quest)
272.5 for base materials of magic item.
Grand total: 453.75, or 453 gold, 7 silver 5 copper.
Is this a correct reading of the rules to make a magic weapon?
( Ps. Mr author man, please incorporate something like this into the book, or an errata, or the gazette as an example thank you!)