Question for DM's: Favorite Homebrewed Villain?

Xarlen said:
I'm glad you didn't use a Half Dragon troll. :)

the best suggestion would be to A) Cut the gem out after he's turned into goo

Of course it would be... If you knew about the gem! :D


BTW... Kobolds rules!
 
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GREAT THREAD!!

I love sharing these ideas. They're like miniature story hours! :D

My all time favorite villain (which I can claim credit for) was an intelligent psychoactive skin. At the beginning of the campaign, my PC's had come across an all-metal ship with no sails (a spelljammer -the first on our world). Toward the end of the session, they managed bring down the walls of force protecting the ship's hold. One of the things they found was a transparent cylinder with ornate caps at either end. Inside swirled a blue and gold liquid of some kind. One of the party's twin dwarves thought it was a special ale and tried in vain to open it. He passed it off to the half-celestial fighter who, upon touching it, heard a faint voice in his mind "That one is unworthy. Free me, brother, and you will have my eternal gratitude."

The PC opened the cylinder easily enough (also of note, there were githzerai runes around the lid warning of the evil inside. but no one on our world speaks githzerai yet.) ;) The psychoactive skin lashed out and immidiately engulfed the PC. It sunk into his pores, sighing a mental "Thank you...." and was thereafter silent....

That is until the PC was alone much later with one of the dwarves. The half-celestial had been feeling bad vibes since the ordeal. The item's Ego asserted itself, the PC blew his save, and the blue-and-gold skin spewed forth around him. The PC(named Kaelraunt) dropped his bastard sword, grew 12" long claws and proceeded to lay waste to the hapless dwarf. The rampage was on. The skin hunted the party nearly brought them all down before he was beaten. Melting back into Kaelrants's body, the celestial knight attempted to take his own life then and there to avoid such a confrontation again. A battle of wills ensued and the skin swore that he would not attempt to kill them anymore. He devulged that his name was Demensus, and that if Kaelraunt killed himself, even under these circumstances, that they would both be damned.

It was quite an interesting ride after that. Demensus would take over Kaelraunt's dreams and fill them with gruesome replays of the skin's former murderous accolades. Demensus, it seemed, was formerly a mortal known throughout many worlds for his merciless savagery. He had been defeated once, only to be ressurected by priests of a god of murder. Unfortunately for them, he had gained a great deal of power while in the Abyss. He made it known to his host that the githzerai finally managed to capture him and imprison him in the psychoactive skin so that he would not be ressurected again or turned into a demon or worse. The seals that bound him were so strong that only a god could open them, presumably to finally pass judgement on the wretched being. This was Kaelraunt's first clue to his heritage but it would be lost in the sands of sleep.

Despite Demensus' evil, Kaelraunt's valor held firm. Until, during one particularly nasty nightmare, the heavenly knight could take no more. He lashed out at Demensus in a blind rage. It would be his undoing. In the midst of the battle, Demensus switched their souls, placing the knight's into the pyschoactive skin. Demensus woke first, and rid himself of Kaelraunt upon the floor.

Demensus had learned, through Kaelraunt's mind, the truth of their quest: the artifact they were assembling could grant godhood. The PC's would give the item to the one mortal worthy of it, the human king Equitus. Now in Kaelraunt's body, Demensus stole the pieces they had already assembled and made off for the next piece. Kaelraunt was met by Alauraseus, his heavenly brother and told the truth of his heritage: that the knight is in fact a heavenly creation of Optimen (THE god of Good on our world), a child, if you will, of a god. Alauraseus granted Kaelraunt a temporary body which, he said, would not last long.

For several more sessions, the PC's were chasing Demensus across the world, and each time he managed to be one step ahead of them. At last, he grew weary of the cat-and-mouse game. One of the pieces was near a sanctuary for elven nobles. After murdering nearly a hundred elves, the PC's finally squared off against an extremely powerful Demensus who had been futher enhanced by the many pieces of the artifact. It was a battle royale but in the end Demensus was brought down with the help of two githzerai NPC's (a powerful psion, and his psychic warrior cohort) and a final stand by Kaelraunt, toe-to-toe with his nemesis.

Demensus' essence was sealed into six amulets by the psion. One was given to each PC and the psion kept one (actually, Kaelraunt turned his down, leaving the psion with two. He gave it to his cohort). Near the very end of the campaign, the PC's were in what they believed to be a secure room, held in suspended animation by a powerful priest while their souls searched for the final piece of the artifact in the lower planes. When they awoke, having retrieved it, the priest had been assassinated, their amulets were shattered, but they were unharmed (along with the pieces they had already assmbled).

One can only be left to wonder who the assassin was and if the final two amulets that hold Demensus are still intact....
 

Excellent Topic!!!

These nemesis' came about because I detested the DM we used to play with. He was one of those who had his favorites PC's, meaning his, his brother's, and their friend. Their PC's were so much out of our PC's range that it wasn't funny. Take for example Adim. He was a berzerker with a soul sucking bastard sword (elric anyone) and had complete immunity to all forms of breath weapons. The rest of us joey's were just, "Tell us what you want us to do massa."

Anywho, on with the list.

Adim, Male Half-ogre Barbarian/Ravager, fights with greatsword one-handed due to large size.

Ehjak, Male Hobgoblin Fighter, fights with quarterstaff and composite longbow.

Damon (Nomad spelled backwards), Male Half-orc Druid, wears dragonscale armour and doesn't care when his companions start tearing up nature.

Kaina, Female Human Rogue, can sneak attack anything, and I mean anything.

Ryath, Male Grey Dwarf Ranger/Assassin, fights with battle-axe, light pick and repeating crossbow.

Jadian, Male Gnome(Spriggan) Sorcerer, concentrates on Evocation spells. Total coward that gets bullied by Adim.

And the leader of this motley group:
Batim the Black a.k.a Brother Cain, Male Human Monk/Cleric of Death/Blackguard. Has sat on the Throne of the Gods and possesses unusual abilites.

There you have it ENWorlders.

Son of Thunder
 

My favorite villain (at least the one I can talk about, cant spill anything about my current in case my players peek in!) was my PC. We were playing Ravenloft (2E) and I had a Half-Vistani Fighter (Vengeance sworn, or whatever that class was called, i forget at the moment). He suffered from the moon madness more than usual because of an accident during his childhood.

Then just before the campaign got going, his village and family were all wiped out. He swore that he would track down the person (or creature) responsible. We explored several domains having more or less traditional adventures. Every so often, we would come across a village that had been attacked and the calling card turned up that identified the work of my characters enemy.

This went on for some time.

As the campaign wound down, we finally put the clues together. The villain I had been chasing all this time was myself. My character had been cursed with a split personality. Everytime the moon madness would set in, my alter ego would take off and ravage the nearest village. I had killed my own family (well, sort of), and had been chasing myself the whole time.

Talk about angst....
 

Jolly Giant said:


The other one - my absolute #1 favorite - isn't a typical evil villain really. He's just incredibly annoying! :p His name's Albright Eberhart Jr. He's geeky, bookish, spoiled, grudge-bearing, bragging, cowardly and a daddy's boy. He collects books, bugs and books about bugs. A nuisance, nothing more... If only it wasn't for all those wizard-levels! ;)

When the PCs first stepped on his toes -yes, THEY started it!- he sailed as a shipmage on one of his daddy's ships, supposedly protecting it from magic-using pirates. When the pirates actually did strike, he kept busy protecting his own behind for a few rounds, before teleporting to the safety of daddy's mansion!

The PCs hated him from the minute they saw him. Something about him seems to send out a message to the world, saying "I'm utterly useless, a waste of space and air, but if you're not nice to me I'll tell daddy!"

'Daddy' was himself an adventurer in his youth, one of the worlds most famous spell-inventors, before he retired and invested his accumulated loot in a sizeable mansion and a small fleet of cargoships and fishing boats. He's still an honorary board-member of the local arcane order, though.

In his cabin (the door was marked "Albright Eberhart Jr. - MAGE ") the PCs found his extencive collection of dead bugs -one of which was a stuffed giant bee, a large trunk full of clothes -all of premium quality, very neatly folded and with little tags saying 'Albright' in lovely needlework inside, another trunk holding all his books ('The Big Book of Bugs', 'Giant Ants or Formians - What is the Difference?' etc.) - all of wich had printed on the first page "Albright Eberhart Jr. - MAGE", except for one: 'The Beginner's Guide to the Planes' had the inscription "Albright Eberhart Jr. - PLANESWALKER". The bed was made up without a single crease. A small water elemental was trapped in a barrel in the corner. On the wall was a framed Scroll of Limited Wish; 'To Albright, from mom and dad' was printed underneath it. There was also a framed drawing of a girl (medium pretty), with a lock of brown hair tied up all neat and pretty with a red ribbon. There was a toad in a spotlessly clean goldfish-bowl; immediately recognized as his familiar and stamped on repeatedly by the players - they hated the guy that much already! Last of all they found a well-hidden, beautifully giftwrapped book, labeled "To my little butterfly, with love from Albright'. (It was one of those magic tomes that up your charisma, can't remember what they're called right now.)

The players never really hit it off with poor Albright... :D Since that first run-in an intens, mutual hatred has built up between them. They've tried to kill him, he's hired others to try and kill them. But young Albright has proved hard to get rid of. He's rich and he's got access to all sorts of magic goodies through his beloved daddy and his order. He prefers spells and items that protect himself and always has a few Dispel Magic ready to counter the spells of others wizards. All these defensive spells means he hasn't got many slots for the offensive ones, so once he's blasted of those, he teleports away - usually with plenty of hit-points still left and leaving my players increasingly more frustrated!

If only my players could get at his spellbook... Then they'd realize that he's actually four levels below them. Now, that would really bug them! And of course, sooner or later Albright Eberhart Sr. will be after them... That should put the fear of mages in them! :p


YOINK!! I love this!! Any other informaiton you could send me would be greatly appreciated. I'll be working this guy in as soon as possible.
 


Tragedy? Ill show you Tragedy!

Picture this ...

A friend and myself join this one guys game playing Rakastans (bipedal cat creatures). Arianna and Brandon LeCroix.

Arianna was being escorted to the capital city for protection as she was serving a god name Aerik. He was the god of Justice and Law. Brandon thought religion was just a bunch of lies. I mean, as he said,:

"Oooo im a god. Ill just lie and say im the god of rabbits and fluffy bunnies and get you to worship me. In reality im some evil brain sucking evil demon beast and you're just giving me power. Pfffft, ill become a god and show them all."

And that was Brandons goal and thoughts. Gods were just ascended Wizards. But he had an advantage. He was a sorcerer. It was in his blood.

Time and games passed with Brandon and Arianna nagging each other as only brother and sister do until a fateful moment.

Brandon had become quite sick and started gaining scarlet cover fur. Arianna was beginning to dabble in Necromancy to discover what was wrong with her brother. He wouldnt give her any blood to experiment with and the situation stopped. For a while.

Because at that same time, Arianna's church had turned their back on her for dabbling in Necromancy. Evil magicks for a good cause. And she started loosing her faith. Rapidly.

Brandon got better and did his best to lie to Arianna about how it will be ok and another god will find her in her time of need and not forsake her.

Wheres the villian you ask?

The Faithless Cleric or her brother?

Both actually. You see, they got trapped on another plane where they found out was actually the real world with Brandon leading an underground troop called the Gods Hand. And Arianna, after loosing herfaith, destroyed all the temple in the realm and became an embittered Cleric of Destruction beleiving in all the lies Brandon fed her.

Both Brandon and Arianna vowed not to let this happen so he lied to his sister and the other members about knowing a way out of the Plane and he did.

It drained everyone to 1st level and Brandon? He became a God. The God of Lies, Deceit and Trickery.

His alignment? CN. As all cats are.
 


thanks. I told you it was prety bad. I mean, her own brother did that to her and destroyed her all in the name of his own interests.
 

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