R_J_K75
Legend
My players aren't here now so I'll be able to see how things work better tomorrow when everyone is here.You don’t need the Encounter Builder on Maps anymore. You can drop a monster token and add it to a tracker now in Maps.
My players aren't here now so I'll be able to see how things work better tomorrow when everyone is here.You don’t need the Encounter Builder on Maps anymore. You can drop a monster token and add it to a tracker now in Maps.
You don’t need the Encounter Builder on Maps anymore. You can drop a monster token and add it to a tracker now in Maps.
If its already there awesome, but it would be cool if players (and monsters) can target something specific and have it automatically deduct attack damage, spells or add conditions, etc. Might be too much to ask but seems like it should be possibleAnd I don't know if they've added it very recently (didn't notice it last Sunday for my game), but now creatures full stats are in Maps. Everything is right there for easy reference. They're adding more and more functionality quickly.
If its already there awesome, but it would be cool if players (and monsters) can target something specific and have it automatically deduct attack damage, spells or add conditions, etc. Might be too much to ask but seems like it should be possible
I'm expecting to use it mostly for visual reference eliminating the need for miniatures and battle mats. Any functionality beyond that is a bonus.Don't think that's there. But pretty easy to add and subtract HP. I add conditions just by border color, very convenient.
Same.I've just checked the campaign that I'm in and I can see all the legacy spells so far.
Maybe veteran players who know the rules inside out. For new players, DDB is a godsend.How is everyone finding D&D Beyond useful during a game? I've only a played a few sessions, but I can't help but think turns would be much quicker if players weren't using their devices instead of good old fashioned pen, paper, and dice.
I'm not seeing that in my group. Folks don't know how their spells work and we're only 2nd level.Maybe veteran players who know the rules inside out. For new players, DDB is a godsend.
One of the main reasons I decided to give D&DB another try was hoping that easy access to rules will speed up play or at the very least keep it from slowing down to a crawl. As we hadn't played 5E in almost 3 years, I'd forgotten how little xp was required to level at early on and now it seems that there is even more for players to learn and remember when they advance. I'm thinking of increasing xp requirements so players don't get more abilities than they can handle or are willing to read between sessions.Folks don't know how their spells work and we're only 2nd level.