Not a bad idea, but I have found two things. The first being, players think that "it's just a program, how hard can it be, I'll figure it out". They then make assumptions about the program that aren't true. Second, because of the first, they can't be bothered to take an hour outside of game time to sit down with the DM to make a PC. I sent out a text detailing in depth what should be selected and what should be unselected on the first page in D&DB when creating a PC. You'd think that would have been enough but nope, I had a player who created/revised their PC 3 or 4 times because they couldn't follow simple instructions and ended up with 2014 Ranger... 4 times. He eventually just created a new PC. I threw my arms up in air, shaking my head. In the end I don't care what they play anymore. Hell, all of my players couldn't even equip their equipment, and/or select and prepare their spells. You'd think that they would download their PC and review their sheet before the game and realize they don't have weapons and armor equipped, no spells, etc. I had to go into their characters and toggle all this stuff on, text players to tell them they need to select spells, etc.