Hey, I heard that when the new revised edition comes out they'll have new rules concerning how armor is worked into the game. Is this rumor true? I found nothing about this on the WotC site.
In fact, when I went to go download the errata there I couldn't open the file I DLed. That's another matter though.
Anyways, I heard some vague comments that kind of describe the armor rules being more like 'absorbing damage' rather than adding to 'defense'
So, how's that work exactly? If you're wearing a Blast Helmet & Vest +4, instead of adding +4 to Defense, you take 4 damage off any damage done to you? So if something hits you for 6 damage, you only take 2?
The reason why I ask is because, I'm starting a Star Wars game up this week and I want to use the new Armor Rules (if there are any) instead of the old ones. But of course I can't wait for the new Revised Core Book, because its not out yet. Can anyone help me by explaining some of this? And any thoughts on how it changes the mechanics of the game are welcomed too of course.
Thanks!
In fact, when I went to go download the errata there I couldn't open the file I DLed. That's another matter though.
Anyways, I heard some vague comments that kind of describe the armor rules being more like 'absorbing damage' rather than adding to 'defense'
So, how's that work exactly? If you're wearing a Blast Helmet & Vest +4, instead of adding +4 to Defense, you take 4 damage off any damage done to you? So if something hits you for 6 damage, you only take 2?
The reason why I ask is because, I'm starting a Star Wars game up this week and I want to use the new Armor Rules (if there are any) instead of the old ones. But of course I can't wait for the new Revised Core Book, because its not out yet. Can anyone help me by explaining some of this? And any thoughts on how it changes the mechanics of the game are welcomed too of course.
Thanks!