Greetings!
Heh! LOL!

How true Harlock, how true! I'm quite content to be a History and Philosophy Professor, really. Law and politics has some keen interest for me, but I doubt that would or could, ever make either a career. The reasons? Well, many, as you might surmise my friend, but certainly because honesty and decisiveness are not quite appreciated in either career, I think. I am, if nothing else, an honest and decisive person. So I think that those factors alone would forever keep me from the "hallowed" halls of political office. It's a neat thought though, huh?

I'm sure we could all imagine ourselves having at least the ability of many of our politicians. Potentially, I think some could even be better, if such a real opportunity presented itself.
As for the concurrent discussion, yes, it's kind of funny though, because I tend to blend High Fantasy with Gritty Fantasy. There is though, that distinction of a grittier element though that isn't present in an entirely High Fantasy campaign. I admit, myself, or any of my players, certainly don't seek out such opportunities of slaughter, or even necessarily enjoy such when such a circumstance presents itself. However, as mentioned, when such a circumstance does present itself, like it was mentioned, these kinds of moral quandaries virtually never arise. It's funny, because just yesterday I was discussing this thread with my wife, (who plays), and she mentioned that none of the group would ever struggle with this kind of thing. She said that the circumstances would have to be pretty special, or the humanoids they were fighting must have displayed some unusual level of dignity and sincerity, for them to consider such compassion towards evil humanoids. Otherwise, they would probably be put to the sword without much hesitation at all.
It is interesting to see how such presuppositions can change entire approaches and responses to life within the campaign. I admit that though I mix my High Fantasy Campaign has heavy elements of Gritty Fantasy in it, it does produce a distinctly different environment.
However, I'm wondering though--In campaigns where it is decidedly happy, High Fantasy, if the evil Humanoids aren't really evil, wicked, and nasty, isn't that, itself, less "High Fantasy" and more "Gritty Fantasy?" I mean that in High Fantasy, there are clearer distinctions, and less morally ambiguous situations; Whereas in the Gritty Fantasy, morally sticky situations where no matter what you do, some get screwed, some win big, and no matter where you stand, there is a less than pleasant taste in your mouth. It is the Gritty Fantasy that you have creatures that are morally mixed, with lots of angst, shifting emotions and beliefs, and characters who are potentially great blends of good and evil, with clear distinctions either impossible or difficult to achieve, even under the best of circumstances. Yet, it would seem that that is somewhat the line of thinking that some would take, in wondering about the morality of the young Hobgoblins.
Interesting discussion indeed!
Semper Fidelis,
SHARK