UltimaGabe said:Let's say you're trying to make a slotted item that allows the wearer to use Mage Hand, Prestidigitation, Detect Magic, Detect Poison, Message, Light, Mending, Create Water, Know Direction, Ghost Sound, and Read Magic, all at will, all at caster level 1?
Once you've gotten that figured out, would the cost change if it were a held item, such as a rod?
Create Water is the bugaboo here. 2 gallons of water a round, at will, forever, can be used to break many things. Most of the others seem fine at book price (900 gp or thereabouts).
Mage Hand is clearly fine (hand of the mage exists at book price)
Prestigitation could be abused, depending on how the spell is interpreted. Given the broad "can't do anything useful" clause, probably OK depending on the DM.
Detect Magic is fine.
Detect Poison is fine.
Message is a bit iffy, since at will trumps the target limitation.
Light is a bit iffy, with a long duration.
Mending is fine.
Create water should probably cost close to 9k, as a decanter of endless water.
Know Direction is fine.
Ghost Sound is fine.
Read Magic is fine.
So, I'd say the item overall should cost between 12000 to 15000 gp. As a held tool, probably about the same, (maybe a little more) since few of the effects are combat related.
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gnfnrf