R2: Rats in a Maze [Manzanita judging]

Tor examines the remains. Nothing harmful presents itself, unless one of the group is allergic to straw. Composing himself, he manages to clear the remaining debris and finds himself staring into a two-foot-square entrance into a dark chamber.
 

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Babette utters a spell of protection then moves up to help shed some light on the situation. She holds the sunrod up into the opening as Tor pops his head up to look around.

The chamber appears to be a storage room. No windows are visible, but there is a door in one wall. Several crates sit on the floor, some open but most appear to be closed. One wall is covered in shelves.
 

Fimble McGee, Gnome Illusionist

Fimble warily creeps from the hole. He speaks in a whisper, "Definitely an antique shop. We made an awful lot of noise down there, and that the crate was over the entrance implies to me that Drezel is probably here. We should proceed with caution." He looks for a door out of the storage room.
 

Tor climbs up sheathing his greatsword and making his chain ready.

He looks around for possible adversaries including any sort of rat, even one of the normal insignificant size.
 


The storeroom is about 20 feet square. Your entrance is near one wall. The opposite wall has a door on the right hand side. The shelves are along the wall to your left. On them rest several small knicknacks, statuettes, jewelry boxes and such. There's no sign of any other living things.
 

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