Mustrum_Ridcully
Legend
That's in interesting idea. Dwarves aren't really better miners or craftsmen than humans, and elvens aren't better at spellcasting. Most of them are just older and have more experience in their chosen professions.Psion said:That said, my classic campaign world DOES assume that longer lived races typically do have a few additional levels. Not a lot, mind you... elves and dwarves will be fielding units of 2nd-4th level where humans field 1st-2nd. But I think that's consistent with the flavor of these races having legendary skill.
Though this means that an Elven 1st level character is a very rare sight. Maybe it's not that bad - after all, PCs are always a rare kind of people.
Dwarves live in a fixed, strict society (Lawful Good). THey follow a set of rules, that inhibit them to advance. A Dwarf Craftsmen has to learn 200 ancient techniques to craft a Dwarven Waraxe that his ancestors invented, but each of them still gets the same job done.Chief among the changes is that they are far too complacent by humans standards. Less likely to apply themselves as rigorously as humans, far more likely to accept things as they are.
A Human would just pick up one of the techniques and go to the next step of learning.
Elves live in a free society with little rules and guidance (Chaotic Good). Since they have an incredibly long life, there is no rush to find your "place in life". They experiment with dozens of things, never concentrating long enough to pick something up.
A Human knows that he has only a few decades to live, so he picks up a a job soon, to ensure that he has a legacy to give on.
These are approaches to compensate them, but they still require a lot of suspension of disbelief.
I'd prefer if all humanoids with normal Intellectual Capabilities would become adult between 15-30 years.