jontherev said:Marius, if one is playing in a campaign where roleplaying isn't a huge factor in the requirement for multiclassing, taking a level of ANY class isn't a problem (except pal/monk of course...unless in FRCS). It's also not a problem in any other campaign unless the DM wants to be constrictive and not fun IMO. I agree with Icebear, that if you don't see your pc taking a level of barbarian, then don't take it. But don't assume the rest of us aren't creative enough to imagine a character like a 5th level wizard who decides to then take 4 levels of monk and then becomes a barbarian henceforth. Yeah, it's not a typical character, but that's part of the fun - having a character that is different. At least, it is for me.And before anyone says, "But each character is unique if you ROLEPLAY", remember that no amount of roleplaying will allow a druid to find and disable traps without taking levels of rogue. That's just one example.
That said, I'm surprised no one mentioned Improved TWF. Perhaps because it will be a while before you will be able to get it (9th level). I would take that before Improved Crit. Also, you may want to take a look at the Tempest PrC from MotW. It sounds like a good fit to your concept.
Well, that's kind of my point, and to each their own. I'm afraid though, that given that I am a 4th level character, who has been in towns, with a party, socializing, and being a ranger, there is no amount of imagination that will let me justify suddenly jumping backwards in my already slow socialization, and becoming partially barbarian. I think the rule books clearly state why a barbarian is different than a fighter, and part of that is the culture of barbarians that I will never have access to, even if I hang out with other barbarians (there's one in my party). Barbarian is an obvious second class to take for any fighter path for benefits, and it seems that most people just want to take it to amp up their attacks and speed. Making sure people justify their decisions in a roleplaying sense, in an RPG doesn't seem restrictive or unfun, it's what the game's all about. And maybe I'm being anal about it, but its not just for a ranger class, or even my ranger character that this doesn't make sense for, this is for every class. Yeah, you can justify taking a level of sorcery after 8 levels of being a fighter, but it won't be easy, or natural. As a DM, I probably wouldn't allow it, given the nature of sorcery, unless I specifically planned it out so that they could, IE some ritual. I, and most good DMs I know wouldnt allow a deux ex machina like that alter characters to that extent. Same goes for barbarian. In my mind, they are a culture and not a profession, and it would take some really bizarre, and probably uncomfortable justification. But again, that's just me.
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