D&D General [rant]The conservatism of D&D fans is exhausting.


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That's actually not true. You cannot choose to not kill something with a fireball (or any energy attack). You ALWAYS kill if you reduce anything to zero HP with an energy attack. The minion rules require you to ignore the specific - a PC can always choose to have the attack not kill - in order ot enforce a general rule. There's absolutely no reason that a PC MUST kill a minion when dealing damage.
Can you cite the RAW please? I can't recollect anything in core limiting knocking unconcisous by damage type, but there are a lot of rules in these texts and it's possible I played that incorrectly. I know some folk limit it to a melee attack (which is true of some versions of D&D IIRC) but the edition of 4e I have doesn't say that. Could it have been errata'd?
 
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Can you cite the RAW please? I can't recollect anything in core limiting knocking unconcisous by damage type, but there are a lot of rules in these texts and it's possible I played that incorrectly. I know some folk limit it to a melee attack (which is true of some versions of D&D IIRC) but the edition of 4e I have doesn't say that. Could it have been errata'd?
To be fair, I know it's true in 5e. I was more or less presuming that 5e simply carried forward the 4e rules. 3e had wonky rules for subdual, but, again, you couldn't do it with energy damage. 2e and earlier did not allow for non-lethal attacks in any form (other than against, strangely enough, dragons).

But, since every other edition that allows for some form of non-lethal damage does not allow energy attacks to be non-lethal, I would presume that 4e is the same.

Don't have my 4e books here, so, can't actually check chapter and verse.

The point being, you have no moral issues with fireball being designed to kill large numbers of humanoids (and everything else for that matter) never minding something like Cloudkill which has some seriously icky real world connotations. But, suddenly minions are a bridge too far?
 

To be fair, I know it's true in 5e. I was more or less presuming that 5e simply carried forward the 4e rules. 3e had wonky rules for subdual, but, again, you couldn't do it with energy damage. 2e and earlier did not allow for non-lethal attacks in any form (other than against, strangely enough, dragons).

But, since every other edition that allows for some form of non-lethal damage does not allow energy attacks to be non-lethal, I would presume that 4e is the same.

Don't have my 4e books here, so, can't actually check chapter and verse.
I appreciate your forthrightness. I'll assume I have the mechanics right until someone can cite something to change that. It could be there is text outside of core. Errata or something in non-core PHBs or DMG.

The point being, you have no moral issues with fireball being designed to kill large numbers of humanoids (and everything else for that matter) never minding something like Cloudkill which has some seriously icky real world connotations. But, suddenly minions are a bridge too far?
Yes. Although I too see the ickiness of cloudkill I differentiate between diegetic powers that characters can use in different ways, and diegetical mechanics that structure the game reality. I appreciate that this is a sensitivity that others may not share, but then I think preferences rely upon sensitivities that aren't shared so it goes without saying that we should observe that of this one.

I think I will let this go at that, but would invite you to have the last word.
 

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