AnotherGuy
Hero
Apparently their goals and your opinion are the same on this.Read the game text. They explain their goals.
Apparently their goals and your opinion are the same on this.Read the game text. They explain their goals.
Can you cite the RAW please? I can't recollect anything in core limiting knocking unconcisous by damage type, but there are a lot of rules in these texts and it's possible I played that incorrectly. I know some folk limit it to a melee attack (which is true of some versions of D&D IIRC) but the edition of 4e I have doesn't say that. Could it have been errata'd?That's actually not true. You cannot choose to not kill something with a fireball (or any energy attack). You ALWAYS kill if you reduce anything to zero HP with an energy attack. The minion rules require you to ignore the specific - a PC can always choose to have the attack not kill - in order ot enforce a general rule. There's absolutely no reason that a PC MUST kill a minion when dealing damage.
To be fair, I know it's true in 5e. I was more or less presuming that 5e simply carried forward the 4e rules. 3e had wonky rules for subdual, but, again, you couldn't do it with energy damage. 2e and earlier did not allow for non-lethal attacks in any form (other than against, strangely enough, dragons).Can you cite the RAW please? I can't recollect anything in core limiting knocking unconcisous by damage type, but there are a lot of rules in these texts and it's possible I played that incorrectly. I know some folk limit it to a melee attack (which is true of some versions of D&D IIRC) but the edition of 4e I have doesn't say that. Could it have been errata'd?
I appreciate your forthrightness. I'll assume I have the mechanics right until someone can cite something to change that. It could be there is text outside of core. Errata or something in non-core PHBs or DMG.To be fair, I know it's true in 5e. I was more or less presuming that 5e simply carried forward the 4e rules. 3e had wonky rules for subdual, but, again, you couldn't do it with energy damage. 2e and earlier did not allow for non-lethal attacks in any form (other than against, strangely enough, dragons).
But, since every other edition that allows for some form of non-lethal damage does not allow energy attacks to be non-lethal, I would presume that 4e is the same.
Don't have my 4e books here, so, can't actually check chapter and verse.
Yes. Although I too see the ickiness of cloudkill I differentiate between diegetic powers that characters can use in different ways, and diegetical mechanics that structure the game reality. I appreciate that this is a sensitivity that others may not share, but then I think preferences rely upon sensitivities that aren't shared so it goes without saying that we should observe that of this one.The point being, you have no moral issues with fireball being designed to kill large numbers of humanoids (and everything else for that matter) never minding something like Cloudkill which has some seriously icky real world connotations. But, suddenly minions are a bridge too far?
Wait, what? Where is the "aside from minions" coming from? I didn't see any exceptions for them in the knock out rules?As @Enrahim draws attention to, aside from minions 4e can be played without slaughtering anyone. Not even with fireballs.
Another difference is that any amount of damage destroys a minion. Their function is to be slaughtered en masse.
Wait, what? Where is the "aside from minions" coming from? I didn't see any exceptions for them in the knock out rules?
Because they figured a lot of players want that?Why, in your opinion, was this seen as a good design (by the designers)?
Ah I somehow missed this reply.From the DMG "A minion is destroyed when it takes any amount of damage."
I find it a very peculiar interpretation that "destroyed" here is supposed to be taken literary. The only monster type I can think of that traditionally has been referred to as being "destroyed" in the more literal sense are undead. I hence file this formulation under an unfortunate use of "flowerily" language, rather than actual rules content. (Wouldn't surprise me if it was written by someone that was making an unconscious slip into wargame terminology where units are "destroyed" upon defeat)That's an interesting thought, abeit it doesn't work under 4e RAW. "When you reduce a creature to 0 hit points or fewer, you can choose to knock it unconscious rather than kill it " but "A minion is destroyed when it takes any amount of damage."
Yikes! Using the word "destroyed" seems a little much in this case. Maybe something like "overcome" or "defeated" would've been better.From the DMG "A minion is destroyed when it takes any amount of damage."
Well I think there are quite a few benefits with the minion concept but yeah not that this question was aimed at you but one of the benefits I feel that were gained were from the DMs perspective and how easier it made running combat. 4e was born on the ashes of a lot of 3x GM burnout. It may not have been the full story but for many of us that was the case and no matter what we thought about 4e, the encounter design was quite a relief after 3x.Because they figured a lot of players want that?