Rary's Replay of the Past


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A palace revolution?
This seems like the most likely scenario to me given that they didn't just drop getting rid of 1.0a, but also put the ENTIRE SRD into CC, which was something most people weren't even asking for, and others considered a wild "stretch goal".

1.1 was incredibly controlling and grasping.

2.0 wasn't much better, and 2.0, let's remember was just barely two weeks ago!

It seems like after that things started changing at an increasing pace. This particular development? I don't think it was a "plan" at all until the survey results started to come in, except in the sense that probably some people at WotC (likely including designers) were hoping for an outcome like this.

Civitas ad portas was certainly a factor, as it often is in palace revolutions (certainly civitas on the road to the palace).
 

delericho

Legend
They realised that playing D&D was ideal training for dealing with the BBEG?

More seriously: apparently Hasbro's stock dropped $4 overnight - investors were getting skittish. Given that the rest of the company is struggling, given that Magic has its own problems, given that they're investing heavily in D&D Beyond, and given that they have a movie coming out imminently, the last thing they needed was wall-to-wall bad PR. They needed a quick resolution, which meant either doubling down and hoping things don't go nuclear, or actually listening to the overwhelming customer feedback.
 

TerraDave

5ever, or until 2024
“Oops sorry.”


I don’t know if heads will role…but if anyone should know how fickle customers can be, and the need to stay on their good side, a toy company should.
 

ilgatto

How inconvenient
This seems like the most likely scenario to me given that they didn't just drop getting rid of 1.0a, but also put the ENTIRE SRD into CC, which was something most people weren't even asking for, and others considered a wild "stretch goal".

1.1 was incredibly controlling and grasping.

2.0 wasn't much better, and 2.0, let's remember was just barely two weeks ago!

It seems like after that things started changing at an increasing pace. This particular development? I don't think it was a "plan" at all until the survey results started to come in, except in the sense that probably some people at WotC (likely including designers) were hoping for an outcome like this.

Civitas ad portas was certainly a factor, as it often is in palace revolutions (certainly civitas on the road to the palace).
I guess you're right that there may have been multiple factors at play here.

But still...

I’ve tried to understand this thing by looking at it from all angles I could think of and as discussed on this forum, from how the current c-suits could curse 'the stupidity’ of those who went before and 'threw away WotC's control over the game’, to how OGL 1.0(a) actually did benefit WotC, to how Williams felt that D&D was “under-monetized”, to how OGL 1.0(a) could or could not be revoked/de-authorized, to Wizbro’s legal team drafting OGL 1.1 etc., to the fluff about “hateful content”, to how digital/virtual D&D is likely going to be a huge part of the future, to Wizbro's desire to create walled gardens in light of this, to micro-transactions, to how the survey could be a means to take the sting out of the protests, to forum storms and what effect they may or may not have, to ‛arrogant top brass’ not very likely caring much about losing some vocal players, to the influence of investors on decision-making, to how the current c-suits may or may not understand D&D and whether that's important for the future of D&D or not, to the possibility of D&D forking into D&D a pre- and an after-1D&D, and so on, and I sort of got the gist of most of it.

And then this... Power Word—Stun?

I just can’t get my head around it.

In some of my more devious scenarios, I like to present my players with a situation or problem and then watch them muck about with it while keeping careful track of all developments regarding it on many levels – from lowly commoners to the ruling classes and extra-planar entities – giving them a lot of leeway until things start happening on all levels and the proverbial hits the fan for them.

But then, at least, I know what’s behind all of it.

So, if anything, I would really, really like to know what transpired over the past few weeks at Wizbro’s HQ.


That said, maybe I’ll never know and it just goes to show that what goes around comes around.
 

Scribe

Legend
More seriously: apparently Hasbro's stock dropped $4 overnight - investors were getting skittish.

Just looked.

LOL.JPG
 

ilgatto

How inconvenient
(...)
More seriously: apparently Hasbro's stock dropped $4 overnight - investors were getting skittish. Given that the rest of the company is struggling, given that Magic has its own problems, given that they're investing heavily in D&D Beyond, and given that they have a movie coming out imminently, the last thing they needed was wall-to-wall bad PR. They needed a quick resolution, which meant either doubling down and hoping things don't go nuclear, or actually listening to the overwhelming customer feedback.


Do you think that the investors were getting skittish because of the OGL drama and ensuing bad PR? Or is there something else afoot?
 

Scribe

Legend
Do you think that the investors were getting skittish because of the OGL drama and ensuing bad PR? Or is there something else afoot?

My personal belief, is that stocks are mostly perception.

Anyone claiming the ongoing perception of Hasbro was improving, likely has a bridge to sell as well.
 

Enrahim2

Adventurer
Do you think that the investors were getting skittish because of the OGL drama and ensuing bad PR? Or is there something else afoot?
Poor Q4 performance on areas unrelated to WotC, causing them to lay of 15% of their workforce. The stock fall coincides neatly with that news breaking. OGL was likely irrelevant for that particular fall.
 

delericho

Legend
Do you think that the investors were getting skittish because of the OGL drama and ensuing bad PR? Or is there something else afoot?

I think they're skittish because of everything else, causing the stock to drop, and that has worked in our favour. I doubt the OGL is the cause of anything.
 

Umbran

Mod Squad
Staff member
I don’t know if heads will role…but if anyone should know how fickle customers can be, and the need to stay on their good side, a toy company should.

Not really, and that was probably part of the problem.

Most of Hasbro's traditional toy and game stuff was low engagement. Like, everyone buys Monopoly, but it quickly ends up on a closet shelf and gets dragged out once in a blue moon. Hasbro generally doesn't have to care about customer reaction to business decisions - nobody cares so much about them to raise a fuss.

WotC products, on the other hand, rely much more on a core market of fandom - remembering that "fan" is short for "fanatic". They messed with a horde of fanatics and got surprised by the result.
 

ilgatto

How inconvenient
(...)
I don’t know if heads will role…but if anyone should know how fickle customers can be, and the need to stay on their good side, a toy company should.

Not really, and that was probably part of the problem.

Most of Hasbro's traditional toy and game stuff was low engagement. Like, everyone buys Monopoly, but it quickly ends up on a closet shelf and gets dragged out once in a blue moon. Hasbro generally doesn't have to care about customer reaction to business decisions - nobody cares so much about them to raise a fuss.

WotC products, on the other hand, rely much more on a core market of fandom - remembering that "fan" is short for "fanatic". They messed with a horde of fanatics and got surprised by the result.
That is an interesting point. Because of its nature, D&D has "players" that put a lot of creative effort into their games, in effect making the game as much "theirs" as it can be of any company that seeks to market it. Co-owners of the game, as it were.

The same likely goes for what is called "the design team" these days, which I understand to mostly comprise folk who love and play the game themselves and now get to create its rules.

So I suppose it could be argued that each time top execs seek to make it into a vehicle for raking in the cash, to use it for any other purpose than to contribute to the game, to do anything with it that goes against the credo of its "co-owners" - this is much more likely to lead to problems than in the case of games people "just play".

All of which speaks in favor of a palace revolution?

It may be hard to prove, though (at least until some investigative journalism has been done), for if any heads are going to roll because of it, it now seems that there is at least one other big reason for such an event.
 



TerraDave

5ever, or until 2024
Not really, and that was probably part of the problem.

Most of Hasbro's traditional toy and game stuff was low engagement. Like, everyone buys Monopoly, but it quickly ends up on a closet shelf and gets dragged out once in a blue moon. Hasbro generally doesn't have to care about customer reaction to business decisions - nobody cares so much about them to raise a fuss.

WotC products, on the other hand, rely much more on a core market of fandom - remembering that "fan" is short for "fanatic". They messed with a horde of fanatics and got surprised by the result.
I would not underestimate the engagement of Pepa Pig fans.

But isn't WotC running the show now? The new CEO moves from Seattle to Rhode Island and forgets the fan base?

In any case, obviously someone made a big mistake.
 

Umbran

Mod Squad
Staff member
All of which speaks in favor of a palace revolution?

I don't know about "revolution". At least this:
Top Exec: We have had a crummy year. We need to do some things to make up for it.
Other exec: We can do this stuff with the D&D license! And get Big MoneyTM!
Some Leader In D&D: Um, folks, this is a Bad IdeaTM
explosions heard in the distance
TE: AAAAAHHHH!
OE: AAAAHHHH!
SLID&D: So, like I was saying....
 

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