Isn't their vote valid? So it should contribute to the overall score.Sample size is to small. Half dozen of the usual suspects can sink the rating.
EDIT: Nevermind, I see it was disscussed.
Isn't their vote valid? So it should contribute to the overall score.Sample size is to small. Half dozen of the usual suspects can sink the rating.
Perhaps they do/did on Amazon, but does it matter?I don't think most players buy more than the PHB.
This is the way....
One solution is simple. Only 2 classes per character.
that cuts down on 90% of the cheese.
...
I don't think we can judge either, and let the numbers speak for themselves.It is weird that folks seem okay ignoring the lowest ratings as from"haters" but not the highest ratings as from sycophants.
D&D is small enough for them to be able to hide a decline for a while at a minimum. Not that they had to, it grew by around 10% according to some number crunchers on Alphastream’s podcastWe can probably conclude that nothing in their June earnings indicates that D&D is a financial loser. Magic is still the lion's share of their business, but it would be difficult for them to conceal losses from D&D 2024 if it were turning out to be a letdown/failure.
Exactly.
I am not sure why you are pointing earnings statements at me.Perhaps they do/did on Amazon, but does it matter?
Hasbro's last June 2025 quarterly earnings, revenue of $980.8 million (down ~1.5% year-over-year), with a net loss of $855.8 million due to a cash charge (so doesn't really count), but their adjusted earnings per share (EPS) was $1.30, beating analyst expectations of ~$0.78. That's a pretty good quarter.
WotC's revenue growth was +16% year-over-year, driven mostly by Magic and digital (games). WotC doesn't break out D&D sales it seems, just "tabletop" games, which I assume includes Magic. Sales of that category were up ~21%, which indicates solid growth.
We can probably conclude that nothing in their June earnings indicates that D&D is a financial loser. Magic is still the lion's share of their business, but it would be difficult for them to conceal losses from D&D 2024 if it were turning out to be a letdown/failure.
Sources: Hasbro lifts annual revenue forecast on strong demand for "Magic: The Gathering" games
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Hasbro's Q2 2025: MTG and Final Fantasy Prop Up Earnings
Hasbro's Q2 2025 financials show Magic: The Gathering and Final Fantasy collaborations offsetting Dungeons & Dragons revenue challenges.www.ttrpginsider.news
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Final Fantasy Drives 23% Increase in Magic Revenue According to Hasbro Q2 Results
Hasbro reported quarterly earnings including a 23% increase in Magic revenue and a 17% increase in the average age of Magic players.www.hipstersofthecoast.com
OK. But considering what WotC has going for it, that whole machine, plus Magic behind the scenes propping up their cash flow, there's almost no conceivable way they won't eventually turn 2024 into a massive hit.D&D is small enough for them to be able to hide a decline for a while at a minimum. Not that they had to, it grew by around 10% according to some number crunchers on Alphastream’s podcast
August 15 2017.When did Beyond launch? Was it in 2014? I dont recall it much talked about back then. Though, I do hear about it often now, and think EN World folks often underrate its use.