Ralts Bloodthorne
First Post
Considering we figured this out when we were 13, in 1983, it was a pretty novel idea. There wasn't much "save/reload" going on in gaming or outside. We'd also been playing for a couple years, and the DM was willing to go along with it because it let her keep continuity in her campaign world as we started on a seriously epic series of events.Numion said:And I sometimes wonder why the third edition is blamed for bringing "video gameyness" into D&D. Sounds like you got yourselves a save-reload action going on in there.
Nato9-Well, we didn't go back every day. See, in penalty for the resurrection and geting around the Con score limit, we lost 1/2 of our XP and were dropped in level appropriately, so it was a pretty major hit.
Whenever we went up a level our DM made us give her the old PC sheet, so she could give it back if we were lowered in level.
So we'd die. Go tear around until we felt confident we were able to take him on again, and go back in. We were bound and determined to kill him.
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