adam_antio
First Post
Tell me the challenge rating of this goliath! I was aiming for something between 5 and 8.
STORMPRIEST OF THE NORTHERN GODS
Medium humanoid (goliath), chaotic good
AC 13 (hide armor)
HP 67 (9d8+27)
Spee 30 ft., fly 20 ft.
Str 16, Dex 10, Con 17, Int 8, Wis 18, Cha 10
Saves Con +6, Wis +7
Skills religion +2, survival +7, athletics +6
Damage Resistances cold, lightning, thunder
Senses passive perception 14
Languages Common, Giant, Primordial
CR 6? 7?
Spellcasting. The stormpriest is a 9th level spellcaster. His spellcasting ability is Wisdom (spell save DC 15, +7 to hit with spell attacks). The stormpriest has the following cleric spells prepared:
Cantrips (at will): thaumaturgy, mending, resistance, sacred flame
1st level (4 slots): fog cloud, thunderwave, healing word, sanctuary, shield of faith
2nd level (3 slots): gust of wind, shatter, lesser restoration, enhance ability, spirit weapon
3rd level (3 slots): call lightning, sleet storm, protection from energy, spiritual guardians, meld into stone
4th level (3 slots): control water, ice storm, guardian of faith, death ward, stone shape
5th level (1 slot): destructive wave, insect plague, legend lore
Storm Blessed. During a storm, roll 1d6 at the start of the stormpriest's turn. He recovers an expendend spell slot of level equal or lower than the result. On a 6, he also heals 10 hit points and has advantage on all attacks until the start of his next turn.
ACTIONS
Maul of the Storm Giants. Melee Weapon attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) bludgeoning damage plus 9 (2d8) thunder damage. The target must succeed in a Strenght saving throw (DC 15) or be shoved back 10ft. away from the stormpriest, landing prone. This is a magic weapon attack.
Lightning Strike. Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 11 (2d10) lightning damage. The target must succeed in a Constitution saving throw (DC 15) or being stunned until the end of the priest's next turn.
REACTIONS
Stone's Endurance (Short Rest). When the stormpriest suffers damage, roll 1d12+3 and reduce the damage by the total.
Flashing Wrath. When hit by an attack, if the stormpriest can see the attacker and he's within 120 ft. of them, the stormpriest can use his Lightning Strike as a reaction against the attacker.
STORMPRIEST OF THE NORTHERN GODS
Medium humanoid (goliath), chaotic good
AC 13 (hide armor)
HP 67 (9d8+27)
Spee 30 ft., fly 20 ft.
Str 16, Dex 10, Con 17, Int 8, Wis 18, Cha 10
Saves Con +6, Wis +7
Skills religion +2, survival +7, athletics +6
Damage Resistances cold, lightning, thunder
Senses passive perception 14
Languages Common, Giant, Primordial
CR 6? 7?
Spellcasting. The stormpriest is a 9th level spellcaster. His spellcasting ability is Wisdom (spell save DC 15, +7 to hit with spell attacks). The stormpriest has the following cleric spells prepared:
Cantrips (at will): thaumaturgy, mending, resistance, sacred flame
1st level (4 slots): fog cloud, thunderwave, healing word, sanctuary, shield of faith
2nd level (3 slots): gust of wind, shatter, lesser restoration, enhance ability, spirit weapon
3rd level (3 slots): call lightning, sleet storm, protection from energy, spiritual guardians, meld into stone
4th level (3 slots): control water, ice storm, guardian of faith, death ward, stone shape
5th level (1 slot): destructive wave, insect plague, legend lore
Storm Blessed. During a storm, roll 1d6 at the start of the stormpriest's turn. He recovers an expendend spell slot of level equal or lower than the result. On a 6, he also heals 10 hit points and has advantage on all attacks until the start of his next turn.
ACTIONS
Maul of the Storm Giants. Melee Weapon attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) bludgeoning damage plus 9 (2d8) thunder damage. The target must succeed in a Strenght saving throw (DC 15) or be shoved back 10ft. away from the stormpriest, landing prone. This is a magic weapon attack.
Lightning Strike. Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 11 (2d10) lightning damage. The target must succeed in a Constitution saving throw (DC 15) or being stunned until the end of the priest's next turn.
REACTIONS
Stone's Endurance (Short Rest). When the stormpriest suffers damage, roll 1d12+3 and reduce the damage by the total.
Flashing Wrath. When hit by an attack, if the stormpriest can see the attacker and he's within 120 ft. of them, the stormpriest can use his Lightning Strike as a reaction against the attacker.
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