apesamongus
First Post
Not in 3.5. It still provokes, but has none of the benefits of a ranged weapon.Goolpsy said:A whip is considered a Ranged weapon, (sadly)
Not in 3.5. It still provokes, but has none of the benefits of a ranged weapon.Goolpsy said:A whip is considered a Ranged weapon, (sadly)
sfedi said:You don't gain an extra 5 reach.
If you are medium, and are enlarged, you threat 20' around you.
Beware![]()
Bront said:Sorry, extra 5 feet of natural reach.
You only threaten up to 15' away from you though. With your normal 5' natural reach, you only threaten 10', add 5 to that and you get 15'.
Why? Speaking for the particular spell, is says nothing about reach weapons gaining extra reach, or regular weapons gaining extra reach, only the character gaining extra reach.Patryn of Elvenshae said:Er, no.
You start out threatening at 5'. A spiked chain increases that to 10'.
When you get hit with an Enlarge spell, your natural reach becomes 10'. A reach weapon like a spiked chain increases that 20'.
Infiniti2000 said:You trip them in the square where you made the AoO, i.e. the square he was leaving. He has not left yet. It's the act of leaving the square you threaten that causes the AoO. There's really no counterargument.![]()
Bront said:Why? Speaking for the particular spell, is says nothing about reach weapons gaining extra reach, or regular weapons gaining extra reach, only the character gaining extra reach.
So an enlarged human with a longsword only threatens 2 squares away, one with a longspear threatens only 4 squares away, and one with a spikes chain threated every enemy up to 4 squares away from it? That doesn't make sense to me. Can you find this in the RAW anywhere?
SRD said:Reach Weapons: Glaives, guisarmes, lances, longspears, ranseurs, spiked chains, and whips are reach weapons. A reach weapon is a melee weapon that allows its wielder to strike at targets that aren’t adjacent to him or her. Most reach double the wielder’s natural reach, meaning that a typical Small or Medium wielder of such a weapon can attack a creature 10 feet away, but not a creature in an adjacent square. A typical Large character wielding a reach weapon of the appropriate size can attack a creature 15 or 20 feet away, but not adjacent creatures or creatures up to 10 feet away.
Bront said:Cool. The reach weapon changes for large creatures was what I was missing. That explains a lot (My DM is not going to be happy though).
werk said:So why does everyone like spiked chain so much? I get that there is an exploit, but spiked chain just seems so LAME I can't imagine using one.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.