iserith
Magic Wordsmith
The relevant rules are:
Reactions, Basic Rules, page 70
Surprise, Basic Rules, page 69
How to Play, Basic Rules, page 3
My ruling is:
While combat is more structured and DM and players take turns, "most of the time, play is fluid and flexible, adapting to the circumstances of the adventure." The general exception to taking reactions whenever they trigger is when you are surprised. In the absence of being surprised, if the circumstances of the adventure allow for it and the requirements of the trigger are met, then yes, you can take reactions before your first turn starts.
But you or your DM may make a different ruling based on this or other criteria.
Reactions, Basic Rules, page 70
Surprise, Basic Rules, page 69
How to Play, Basic Rules, page 3
My ruling is:
While combat is more structured and DM and players take turns, "most of the time, play is fluid and flexible, adapting to the circumstances of the adventure." The general exception to taking reactions whenever they trigger is when you are surprised. In the absence of being surprised, if the circumstances of the adventure allow for it and the requirements of the trigger are met, then yes, you can take reactions before your first turn starts.
But you or your DM may make a different ruling based on this or other criteria.