Voadam
Legend
It was in mine. From Gygax's T1 which pretty much culminated with fighting the New Master,and on most modules usually had a climax fight as the culmination.but back in 1E and 2E that really wasn't how the game was played in my experience.
There was strategy in picking your fights as you went in a lot of AD&D, but most led to fights until the story modules started to climax into observe this big thing type of finale.There was a whole approach where the goal was to play smart and avoid combat. And when combat did arise, didn't necessarily need to culminate in a big final encounter. With ravenloft in particular that wasn't a setting that was meant to be about fighting.