Real illusions - Can you make your save?


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Asmor said:
I also imagine it would be quite different viewing them IRL, where you've got two eyes (compared to the camera's one) and can actually use depth perception.
True which is why at the museum you were either forced to view the paintings monocularly through spy holes or advised to close one eye. Mind you, if the object depicted was small and flat, the illusion worked even when viewed through both eyes. At the museum, a painting on the floor of a crumpled 1000 yen (£4, $8) note tricked a lot of people who stopped to pick it up even though they could see it with both eyes and from different angles. The look of surprise on their face and their changing body language suggests that they were really fooled and not merely confirming a suspicion that it might be a painting.
 

Hurray! Art school for the win!
The first one with the statue is real good but like others said, the base throws it all off.
The next one with the slab and portal going into the floor I imediately noticed the perspective was off and it did not look "real". It didn't really trick me at all.
 


For the full effect of a D&D illusion dim the lights a little, run instead of walk, and have some of the paintings and objects hurl things or try to hit you.

Even when expected the two photos are outstanding. I'd hate to have to pick real versus not real under challenging circumstances.
 

The second was easy to see past. The steps going down lacked any appearance of grain or glint, and there over all appearance was more akin to what I would expect in a high-end computer game rather than an actual stone passage. So, too, for that matter, were the walls of the corner next to the 'stairway'. In fact, I am not entirely certain that the entire thing isn't a flat picture. Sure, there is a reflection on the stone floor just next to the 'opening', but after seeing the first pic I'm not too sure I'd be willing to accept that appearance as an actual clue. The stone slab was well done, however. I could almost accept *that* as real.

The 'statue' was a true work of art. Only because I knew I was looking at an illusion was I not immediately fooled, and even then it took about ten to fifteen seconds of searching before I found the evidence of the illusion. Look where the 'base' upon which the 'statue' stands meets the floor. It is obviously flat along the crease where floor meets wall / 'base'. That is the only visual clue, and due to the similarity in color (black), low lighting there, and the fact that it is on the very edge of one's vision as one looks at the 'statue' it is very difficult to spot this essential clue.

So, to summerize: I made the first save easily - by perhaps 4-5 pts, but I barely made the second save by one 1 pt. :cool: :lol: Of course, if the corner and side passage next to the stairway are real then I saved against the stair only to attempt a disbelief against the (real) corner and passage. :confused: Not sure how that would work out rules wise, if the character believes a non-illusion is an illusion and distrusts their 'save' against that which they still suspect to be an illusion. Should the GM pretend it is - for that character, at least? Maybe I succeeded against the stairway, attempted to disbelieve the corner and passage, and rolled so low that I distrust the GM's statement that the save actually succeeded? :lol:

Very very nice. Thanks for the pics. Do you have any more from that museum?
 

Saw the statue right off, the placement and shading of the feet on the pedestal was wrong and that showed its flatness.

The stairway took a few more seconds, but I made the save on round 2. Like earlier posters it was the reflection and the lack of proper grain on the stairs.

But overall extremely good.
 

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