MerricB said:
The weapon size rules given are not the 3.5E weapon size rules - no doubt about it. Have a look at Ogre, Ogre Magi, Titan, Giant in your MM and see how they describe the weapons.
Cheers!
Sorry, not what I meant. The A&E Guide weapon size rules are a bad variant/retrofit on the way toward 3.5 rules. I'd drop listing as examples from your arguement, and stick with MM only. Anyway, no luck finding Andy's post.
As for Monster Manual weapons, I see your point, but they just don't factor into our game that much, from a player perspective. If a weapon is more than two size categorize bigger or smaller than you, our group assumed you couldn't use it and moved on.
I'm going to fall on the side of liking the "simplicity" of 3.0 weapon size rules, along with Sean (and Monte, btw).
{And as long as I went there, that quote from Sean was only about the new weapon handedness rules. For those in the thread who assumed he meant more, that isn't correct. He was complementary about many of the other changes.}
From a player-focused game design perspective: small, medium and large weapons for small, medium and large players is elegant design, IMHO. Handedness is like Facing, shouldn't be/have been in the core rules, again IMHO. Leave them as variants for those that want that level of detail. FWIW....
AG