Emirikol said:Cheap and easy doesn't bring monsters down. Characters that put the other party members in danger by being ineffective are not welcome in most parties, regardless of their 'coolness' and 'concealability.'
jh
bret said:Most of the reasons have already been given, including what I consider the best ones -- concealability and accessability. Only rarely would someone stop a person for carrying a dagger, it isn't viewed the same way that carrying a sword would be.
Emirikol said:Cheap and easy doesn't bring monsters down. Characters that put the other party members in danger by being ineffective are not welcome in most parties, regardless of their 'coolness' and 'concealability.'
Celtavian said:I always thought it was fairly obvious why a dagger was in D&D.
Emirikol said:One last thing though: I still think that the damage is virtually not worth your time, especially as you advance in levels.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.