ColonelHardisson
What? Me Worry?
7thlvlDM said:
Don't get me wrong, I think 3rd edition is the best incarnation of D&D yet. However, nothing is perfect and, IMO, 3rd is far from it.
You haven't seen an explanation of the problems with 3rd edition, have you had your eyes closed?![]()
No, but I specifically said that the explanations we've seen of 3e's imbalance cites how easy it is to min/max. The balance of your post after the above quote reinforces that.
7thlvlDM said:For balance issues, the prominant ones that come to my mind are
Rangers - Many people have noted that there are great benefits to taking 1 level of ranger, but then very little incentive to continue on as one. The favored enemy bonuses are paltry. The two-weapon fighting/ambidexterity virtual feats limit character concept. Ranger spells might have balanced the 11 bonus feats that fighters get, except that they are cast at caster level = 1/2 character level so their duration and save DCs are low.
The Ranger is the classic example of how min/maxing is the main complaint. While I see the point that it is front-loaded, relatively speaking, there are any number of roleplaying reasons to continue on as a Ranger past 1st level. In addition, I think the Ranger's spells and favored enemy bonuses are given far too little credit. Is balance measured simply by who is the last man standing in a fight? Of course not. The Ranger has a role which I feel it fills fairly adequately. Maybe not perfectly, but certainly not to the point of imbalance, especially if everything except fighting is considered.
7thlvlDM said:Wizards - Wizards are extremely powerful. IMO, a Sorcerer's spontaneous choice of spells doesn't quite compensate for their limited number of known spells. But then Wizards also get 4 bonus feats, and scribe scroll!
A wizard's power is limitless because
1) He can now freely create his own magical items
2) He is extremely versatile. No matter the situation, there is potentially a spell to solve it (try doing that with feats or skills). Who needs 80 epic ranks in climb when a spiderclimb or fly spell surpasses it? How can the fighter's prized Whirlwind ever compare to Wish? And of course, with every new supplement, their power grows as new spells are introduced into the game (at a far quicker rate than feats).
Again, I feel that skills are being given short shrift. Skills are generally instantly ready and relatively inexhaustible. Those spell slots can go to much better use. If they do go to replacing skills, this seriously depletes a wizard's repertoire.
7thlvlDM said:Feats - I don't believe enough effort is being put into developing feat chains and balancing feats. Feats like Toughness never get chosen unless they are a prerequisite for something else. The introduction of Dwarf's Toughness, Giant's Toughness, and Dragon's Toughness just make the feat even more obsolete. Most characters will only get 6 feats after 20 levels, yet WotC and d20 publishers persist at making feats no one ever chooses (e.g., +2 to skill x and skill y).
But how is this imbalanced, even if we take this thesis as a given? Underpowered in some cases, but certainly not unbalanced.
7thlvlDM said:Prestige Class - There are so many balance problems with these guys, but that's less a fault of the core rules as it is design problems with the individual classes.
And a problem with d20 publishers, not official 3e.
7thlvlDM said:Psionics - Lesser Mind Link, Mind Link, Forced Mind Link, etc. There are too many psionic powers like this where you get access to increasingly better versions as you level. The only problem is once you get the ultimate version, you've obsoleted all the psionic power slots you spent on its lesser cousins.
Again, sounds more underpowered than unbalanced. Taking such chains is a conscious choice, not one that is forced upon the character. That is, they can be avoided.