Recipe for an Army Killer

Angcuru

First Post
I was just writing up an epic-level mage for my upcoming campaign, and just stumbled accross what could very well be the most powerful spell in the PHB.

Wierd
Illusion (Phantasm) [Fear, Mind-Affecting]
LVL 9
Targets: ANY number of creatures, no two of which can be more than 30 ft. apart.

Mechanic-wise: All effected creatures must make a Will save(negates). If that save fails, they must make a Fortitude Save or die. Even if the Fortitude save is successful, the subject takes 3d6 points of damage and is stunned for 1 round. The subject's strength score also drops 1d4 points for 10 minutes.

Jeez, talk about an army-slayer. Imagine casting this spell on a tightly grouped low-level, low-stat creatures I.E. and army.

Considering that any caster of this spell will likely have a high intelligence score and perhaps some items and feats to increase his Spell Save DC's, chances are that most if not all (I'd say 90%) of any army will be affected by the spell, and a further (90%) of that army will die instantly due. That's 81% of the army instantly killed, and a further 9% either killed by the 3d6 damage or stunned. About 90% of those not killed by the spell but who suffered the damage will die(considering that the average of a 3d6 roll is 9 and the average foot soldier has about 8{max HP lvl1 warrior=8}, but we can't just say that they ALL die, about 10% survive and are heavily damaged) that's a further 8% killed by the spell's damage. So in effect, this spell would on average kill 89% of the average human army, leaving 1% maimed. Therefore decimating the army NINE TIMES OVER in a single instant. DAMN! :eek:

Cast this followed by a few cloudkills, fireballs, a summoning spell or two to clean up, and your mage just single-handedly killed a friggin army in less than a minute.

Very useful for the average adventurer, but INVALUABLE for a General or similar figure.;)
 

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Its because of things like this that I maintain that D&D worlds don't have huge armies of low-level plebs. IMHO it'd be more like the modern military with smaller numbers of better skilled (and higher-level) troops.
 


That's 81% of the army instantly killed,

Only if they are stupid enough to all fit under a 30 foot diameter circle. Even then, how is this different than, say, an enlarged Fireball? Both will pretty much kill all the low level soldiers in a 30 foot diameter circle.

Targets: ANY number of creatures, no two of which can be more than 30 ft. apart.
 


Voice o' Dissent

Only if they are stupid enough to all fit under a 30 foot diameter circle. Even then, how is this different than, say, an enlarged Fireball? Both will pretty much kill all the low level soldiers in a 30 foot diameter circle.

Hejdun, I hate to disagree, but...

ANY number of creatures, no two of which can be more than 30 ft. apart.

That doesn't mean 30 foot diameter.
 

Re: Voice o' Dissent

Grifter86 said:


That doesn't mean 30 foot diameter.

It means that _the furthest distance between any 2 of the targets_ can be no more than 30'. Under this limitation the largest area it can affect is effectively a circle 30' wide. You're thinking in Great Cleave terms, as if the spell were a flash-fire from one target to the other.
 

Hejdun, I hate to disagree, but...


quote:
--------------------------------------------------------------------------------
ANY number of creatures, no two of which can be more than 30 ft. apart.
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That doesn't mean 30 foot diameter.

Yes, it does. It means that all of the targets have to be within 30 feet of each other. There cannot be one target that is farther than 30 feet from any other target. This is effectively a circle.

Now that I think about it, it would be more elliptical, but the point is that an enlarged fireball (or, say, an Icy Burst) would affect roughly the same amount of enemies and would devastate low level ones.
 

This thread turned out to be a little disappointing...

How about we hijack it slightly. If you want to wipe out large sections of an army, I'd think Circle of Death would do a better job than Weird. Bigger radius, one save instead of two, level 6 spell instead of 9 (so DC is 3 less), and overall seems to be a little more effective.

What other spells are good for decimating large numbers of little targets (armies)?

Also, some in this thread point to these spells as evidence that armies are pretty ineffective or would not exist. I'd think a "powerful spellcaster" would be hesitant to specialize in such spells if there was an opposing enemy spellcaster who could seek him out during the battle and kill him. In other words, the powerful fight the powerful.

Later!
 
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When you want to kill lots of weak opponents in a 30' radius, just break out your cloudkill. Creatures of 4-6 HD must save or die; anything with 3 or fewer HD doesn't even get the benefit of a save. Plus it's a moving area effect that lasts for minutes, so you can catch huge numbers of targets if they fail to get out of the way.

Cast this on a sleeping army, at 20th caster level, and you could potentially kill every soldier within a 30' x 2000' swath. (Yes that's two thousand feet: 10' per round, times 10 rounds per minute, times 20 minutes of duration.)

If you have Widen Spell it gets even better.
 

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