MarkB
Legend
I'm looking to run a space-based campaign soon - something along the lines of Star Wars with maybe some Firefly elements thrown in. However, I'm having trouble finding a system I'm comfortable with to run it in.
Systems I'm currently aware of include:
Star Wars Edge of the Empire
Seems like an obvious choice, and would have a lot of the detail I need, but I have issues with the dice system. I've watched some YouTube game sessions, and it just looks clunky, from having to customise each die roll based upon notional difficulty to adjudicating all the odd combinations of success, failure, advantage and threat, which seems to result in practically every other action having weird consequences to it. Maybe I need to play it myself, but so far I haven't been able to find anyone local who runs it.
Stars Without Number
This one looks promising. I've seen some Let's Plays of it which went fairly well, and have browsed the free PDF version which seems to be pretty solid. The default rules are a little on the deadly side, but I've seen some houserules which look to do a good job of mitigating that. I'm not sure whether it's worth going for the full hardcover version, particularly as I can't find a UK reseller for it.
Traveller
I still have a copy of Mongoose Traveller kicking around somewhere, but I didn't find it a great fit for me. I'm not keen on the character generation system, and the skills system tends to feel rather all-or-nothing - either you're specialised in something, or you'd be better off not even trying it.
I know there are a few others around at the moment, but I don't have enough knowledge of them to even guess whether they'd be what I'm after. I could use a more generic system, but ideally I'm looking for something that will cover the races and technology of a science fictional setting, hopefully including some decent vehicle-combat rules. Any recommendations?
Systems I'm currently aware of include:
Star Wars Edge of the Empire
Seems like an obvious choice, and would have a lot of the detail I need, but I have issues with the dice system. I've watched some YouTube game sessions, and it just looks clunky, from having to customise each die roll based upon notional difficulty to adjudicating all the odd combinations of success, failure, advantage and threat, which seems to result in practically every other action having weird consequences to it. Maybe I need to play it myself, but so far I haven't been able to find anyone local who runs it.
Stars Without Number
This one looks promising. I've seen some Let's Plays of it which went fairly well, and have browsed the free PDF version which seems to be pretty solid. The default rules are a little on the deadly side, but I've seen some houserules which look to do a good job of mitigating that. I'm not sure whether it's worth going for the full hardcover version, particularly as I can't find a UK reseller for it.
Traveller
I still have a copy of Mongoose Traveller kicking around somewhere, but I didn't find it a great fit for me. I'm not keen on the character generation system, and the skills system tends to feel rather all-or-nothing - either you're specialised in something, or you'd be better off not even trying it.
I know there are a few others around at the moment, but I don't have enough knowledge of them to even guess whether they'd be what I'm after. I could use a more generic system, but ideally I'm looking for something that will cover the races and technology of a science fictional setting, hopefully including some decent vehicle-combat rules. Any recommendations?