stevelabny
Explorer
Sense Motive (Wis)
Check
A successful check lets you avoid being bluffed. You can also use this skill to determine when “something is up” (that is, something odd is going on) or to assess someone’s trustworthiness.
Hunch 20
Hunch
This use of the skill involves making a gut assessment of the social situation. You can get the feeling from another’s behavior that something is wrong, such as when you’re talking to an impostor. Alternatively, you can get the feeling that someone is trustworthy.
Sense Motive takes the place of a spot/listen to determine awareness for surprise.
I side with the people in this thread who think you have to be aware of hostile intent*, not just who is next to you, before rolling initiative.
*and it doesn't even have to be hostile, you should be able to stop non-hostile actions too... sounding alarms, passing messages etc.
Check
A successful check lets you avoid being bluffed. You can also use this skill to determine when “something is up” (that is, something odd is going on) or to assess someone’s trustworthiness.
Hunch 20
Hunch
This use of the skill involves making a gut assessment of the social situation. You can get the feeling from another’s behavior that something is wrong, such as when you’re talking to an impostor. Alternatively, you can get the feeling that someone is trustworthy.
Sense Motive takes the place of a spot/listen to determine awareness for surprise.
I side with the people in this thread who think you have to be aware of hostile intent*, not just who is next to you, before rolling initiative.
*and it doesn't even have to be hostile, you should be able to stop non-hostile actions too... sounding alarms, passing messages etc.