I didn't though about it.
I won't let magic item trading, but I will do this:
Anyone with Ritualist feat will start with his basic ritual given by his class and one of each of these level or lower (6,4,2). You also gain 200 gp worth of ritual component.
Anyone with the Alchmist feat can start with 200 gp of extra Alchemical item, all of level 6 or lower.
So, if Lord Baltimore is a ritualist, he would start with 2 ritual of lvl 1 (one must have bardic requirement) and one of lvl 2, 4 and 6 (or lower), for a total of 5 ritual.
If our wizard is a Ritualist too, the team will start with up to 11 ritual if my memory is good.
These "bonus" in equipment value is simply that from my experience, most ritual will help the team in general and not simply the feat owner, and thus will be of help for everyone.