NPC Lord
First Post
ok, here are the new firearms feats so far:
weapon proficeincy(Firearms)
You can weild guns & other firearms
Benefit: you may weild any normal firearm without suffering a penalty.
Marksman
You are skilled at hitting targets most others could not.
Prerequisite: weapon proficeincy(Firearms)
Benifit: Add +1 to attacks with firearms.
Pistolwhip
Even without ammo, your guns are still a threat.
Prerequisite: weapon proficeincy(Firearms), str 14
Benifit: When weilding a pistol, you gail a close combat attack that deals d3 damage and provokes attacks of oppertunity.
Snipershot
By targeting a foes vitals, you can do more damage than normal.
Prerequisite: weapon proficeincy(Firearms), marksman, Knowledge(any),15 ranks
when attacking an opponent of the type your knowledge skill designates(if more than one, choose one), you get +1 to attack&damage rolls.
thats it,for now im still working out the bugs on the others.
weapon proficeincy(Firearms)
You can weild guns & other firearms
Benefit: you may weild any normal firearm without suffering a penalty.
Marksman
You are skilled at hitting targets most others could not.
Prerequisite: weapon proficeincy(Firearms)
Benifit: Add +1 to attacks with firearms.
Pistolwhip
Even without ammo, your guns are still a threat.
Prerequisite: weapon proficeincy(Firearms), str 14
Benifit: When weilding a pistol, you gail a close combat attack that deals d3 damage and provokes attacks of oppertunity.
Snipershot
By targeting a foes vitals, you can do more damage than normal.
Prerequisite: weapon proficeincy(Firearms), marksman, Knowledge(any),15 ranks
when attacking an opponent of the type your knowledge skill designates(if more than one, choose one), you get +1 to attack&damage rolls.
thats it,for now im still working out the bugs on the others.