For the weapon people, you get a +1 weapon with some other minor special (not anything that increases offensive capacity and be rated as a +X equivalent, but something fun that would be separate).
Also, all you guys get an additional 3000 GP with which to buy normal equipment and start out with cash/gems/jewelry. Save money for fancy outfits, fine wines, art objects, gifts for ladies, etc, rather than magic items, although a few potions are okay if your character has had reason to come in contact with a Witch. If you must insist on having a non-potion magic item, deduct 1.5x as much as the normal cost out of your 3000 and come up with an explanation for how you got it (which is a good idea for anything expensive that you start with in a game, IMO).