Micah Sweet
Level Up & OSR Enthusiast
You are making the assumption that current styles have inherent value over older ones. I do not hold to that.Yeah I do understand where you are coming from. What's weird for me is that it seems incoherent with current styles of play. Realism, or at least a consistency that everyone can reason about, like D&D falling damage, is needed in classic 'FK-like' Gygaxian skilled play. Otherwise devising clever plans and reasoning from fiction are impossible. However, the problem was, it tells lousy stories. This has led to trad play, etc. in which those considerations are at best secondary and really become essentially color. All of us long ago crossed that bridge!
It's like this discussion of 'plausible dungeons'. It's almost insane, no dungeon is even faintly plausible and thus any crazy thing makes as much sense as anything else. So I can't really think that plausibility is really the issue.