ByteRynn
First Post
I just finished DMing Act 1 with my group. I am running the module in Eberron, and enjoying it immensly. I also just finished converting act 4, and am nearly done converting act 5. This is what I did:
I set the Elisir Vale in the pass between Breland and Darguun farthest to the NE of Breland, near the Mournland. I have kept most all of the cities the same, though I have re-dubbed Brindol into Kenrun and the dwarven holds into Starilaskur.
A group of Dragons affiliated with the Chamber have misinterpreted part of the Draconic Prophecy and decided to take matters into their own hands, setting things in motion. In time, this will be none as Tyrgarun's Heresey. These dragons, stationed in the northern mountains of Darguun to watch over an ancient Rakshasa Raja, sealed there in ages past, don't realise that they've been influenced by the Rahja, extending his influence slowly through "cracks" in his imperfect magical prison.
Basically, the dragons believe the Prophecy states that a great leader of a down-trodden race who has draconic blood will raise up an army, and bolster it through powerful ancient magics. Ultimately, this army will summon up a Rakshasa Raja and scourge most of Eastern Breland. Then the remaining civilized nations will band together to fight this new and dangerous force, ushering in an era of peace between all nations of Khorvaire. This is what is supposed to happen. The Chamber dragons, taking the long view, have over the years infiltrated a tribe of goblinoids, convincing them to worship their draconic might. They have raised up one of their own children, the half-dragon Wyrmlord to lead the horde, and perform the rituals required to release the Rakshasa Raja and all of his minions upon Khorvaire.
A key ally that the Goblinoids have secured is the mysterious Lord of Blades. They sent him word that they had found a powerful artifact that could enhance a creation forge and grant the warforgred built there huge amounts of power. The hobgoblins are searching for this artifact and in return, the LoB is providing troops to the horde.
Basically, I changed Tiamat and her Cult to a Chamber Heresy controlled by a Raja. The Aspect at the end will be replaced by the "herald" of the Raja, a lower-leveled Rakshasa with class levels (or maybe a half-dragon? Created by fiendish tampering with draconic blood?) Some of the dragons (the black and blue dragons) I replaced with an equivalent CR Silver and Copper dragon, just to keep the alignments unusual. I replaced the Ghostlord with the Lord of Blades, and all of the ghosts with Warforged. The giants have been replaced with Warforged Titans, modified to be walking Ballistas and Catipults. The Twistusks have been replaced with a group of Lycanthropes who have been hiding from the wrath of the Silver Flame in the mountains, after their leader's keep, Vraath Keep, was destroyed by Silver Flame crusaders.
I think I've hit the high points. I also re-did a bunch of hobgoblin stats, using dragon shamans, dragon-flavored shugenja, and chain-based weapon whenever possible.
I set the Elisir Vale in the pass between Breland and Darguun farthest to the NE of Breland, near the Mournland. I have kept most all of the cities the same, though I have re-dubbed Brindol into Kenrun and the dwarven holds into Starilaskur.
A group of Dragons affiliated with the Chamber have misinterpreted part of the Draconic Prophecy and decided to take matters into their own hands, setting things in motion. In time, this will be none as Tyrgarun's Heresey. These dragons, stationed in the northern mountains of Darguun to watch over an ancient Rakshasa Raja, sealed there in ages past, don't realise that they've been influenced by the Rahja, extending his influence slowly through "cracks" in his imperfect magical prison.
Basically, the dragons believe the Prophecy states that a great leader of a down-trodden race who has draconic blood will raise up an army, and bolster it through powerful ancient magics. Ultimately, this army will summon up a Rakshasa Raja and scourge most of Eastern Breland. Then the remaining civilized nations will band together to fight this new and dangerous force, ushering in an era of peace between all nations of Khorvaire. This is what is supposed to happen. The Chamber dragons, taking the long view, have over the years infiltrated a tribe of goblinoids, convincing them to worship their draconic might. They have raised up one of their own children, the half-dragon Wyrmlord to lead the horde, and perform the rituals required to release the Rakshasa Raja and all of his minions upon Khorvaire.
A key ally that the Goblinoids have secured is the mysterious Lord of Blades. They sent him word that they had found a powerful artifact that could enhance a creation forge and grant the warforgred built there huge amounts of power. The hobgoblins are searching for this artifact and in return, the LoB is providing troops to the horde.
Basically, I changed Tiamat and her Cult to a Chamber Heresy controlled by a Raja. The Aspect at the end will be replaced by the "herald" of the Raja, a lower-leveled Rakshasa with class levels (or maybe a half-dragon? Created by fiendish tampering with draconic blood?) Some of the dragons (the black and blue dragons) I replaced with an equivalent CR Silver and Copper dragon, just to keep the alignments unusual. I replaced the Ghostlord with the Lord of Blades, and all of the ghosts with Warforged. The giants have been replaced with Warforged Titans, modified to be walking Ballistas and Catipults. The Twistusks have been replaced with a group of Lycanthropes who have been hiding from the wrath of the Silver Flame in the mountains, after their leader's keep, Vraath Keep, was destroyed by Silver Flame crusaders.
I think I've hit the high points. I also re-did a bunch of hobgoblin stats, using dragon shamans, dragon-flavored shugenja, and chain-based weapon whenever possible.