Redclaw's Eyes of the Lich Queen

Round 4

22—Lieutenant
21—Talas
20—Drekhad 44/48 hp
17—Cholas
16—Bregan 32/42 hp
13—Alexa
6—Poison Dusks--Both dead (2: -27/14, 1: -13/14)

Round 5

22--Lieutenant


The lizardfolk lieutenant, seeing its last companion in trouble, fires a single arrow at Alexa. It seems well aimed, but the undergrowth around the bard spoils the lizardman’s aim, and the arrow misses her by inches. The diminutive archer then moves deftly through the jungle to stand next to his companion.

"One down," Talas says grimly. He moves from the blood covered undergrowth and up the trail towards Drekhad.

"This is just great." Drekhad says as he fights his way through the undergrowth to once again confront the lizardman.

Cholas again fires at the lizardman who just swung the reed, this time deftly sending two arrows toward the creature’s heart. Both sink into the creature’s flesh, and it falls to the ground, already dead.

Bregan hears the sounds of the battle from where he lies motionless. Things seem to be going well for his companions, though he hears Drekhad’s frustrated grumbling.

Alexa's lips draw back in a snarl as the lizardman taunts her, and she lunges forward with a wordless shout, stepping over her initial target due to his death and instead landing another telling blow on the lieutenant. (Everyone is at an additional +4 to hit the lieutenant for the next round)

The remaining lizardfolk once again defensively withdraws from the armored opponent who has come too close for his comfort. He moves quickly through the undergrowth.

Actions?
 

Attachments


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At least they aren't stepping on me. Stupid poison. I can't believe I got caught in this little ambush. You are getting what you deserve Bregan. He scolds himself silently.






ooc: I decided to post just so you know I'm still around. Just out of curiousity, how long does this poison last?
 

Frustrated by her enemy's refusal to accept melee combat, Alexa withdraws back onto the path and attempts to outpace its travel through the denser undergrowth.
[sblock=OOC]Double move to G11.
Manuever granted at end of turn: Maneuver (1d3=1), Leading the Attack.[/sblock]
[sblock=Alexa's mini-stats]ALEXA SHALESS
Human Crusader/Bard
AC 17, Touch 12, Flatfooted 15
HP 31/31 - Delayed 0/5
AP 7/7
Fort +4 Ref +6 Will +6; +2 Will vs fear


STATUS
Inspire Courage: FADING (2 rounds); +2 bonus
Bardic Music: 3/4
Sandals of Sprinting: 2/3
Devastation Gauntlets: 3/3
Badge of Valor: 2/3
Stance: Bolstering Voice


MANEUVERS
Readied: (1) Crusader's Strike, (2) Vanguard Strike, (3) Leading the Attack, (4) Stone Bones, (5) Douse the Flames

Granted: Crusader's Strike, Vanguard Strike, Leading the Attack
Expended: none

SPELLS
0th level: 3/3
1st level: 2/3
2nd level: 1/1
[/sblock]
 

Round 5 (continued)

21—Talas
20—Drekhad 44/48 hp
17—Cholas
16—Bregan 32/42 hp
13—Alexa

Round 6

22--Lieutenant

"Quite the game of cat and mouse we play." Talas runs down the trail, stopping over the paralyzed body of Bregan.

Drekhad continues to pursue the mobile lizardman, fighting his way through the undergrowth.

Cholas fires an arrow at the lizardman and then moves down the path toward his brother and the shifter. His arrow’s flight is spoiled by his inability to see through the plants.

At least they aren't stepping on me. Stupid poison. I can't believe I got caught in this little ambush. You are getting what you deserve Bregan. He scolds himself silently.

Frustrated by her enemy's refusal to accept melee combat, Alexa withdraws back onto the path and attempts to outpace its travel through the denser undergrowth.

The lizardman moves closer to the path and fires a carefully aimed arrow at Talas, but his aim is off and the arrow flies well wide.

Actions?
 

Attachments


OnlytheStrong said:
ooc: I decided to post just so you know I'm still around. Just out of curiousity, how long does this poison last?
I apreciate it, and I hope this isn't too frustrating. ;)
As for the poison, as with most ability damage, you recover one point per day, 2 with extended care from someone else, or it can be recovered with spells.
 


OOC: So did the lizardman delay and go last in the round? What I do depends on whether he moves again before me. Also about how close do I estimate we are from the temple? If we end up resting it won't matter, but ideally I'd use my quickcast ability(1/day)to close 10' and move the other distance with my normal move, then channel another shocking grasp to attack...If he acts after me, I'll just move close and fire a ray of frost at him.(I won't be around until 10ish pm ET tomorrow, so if I'm holding us up, go ahead and make the call)
 
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EvolutionKB said:
OOC: So did the lizardman delay and go last in the round? What I do depends on whether he moves again before me. Also about how close do I estimate we are from the temple? If we end up resting it won't matter, but ideally I'd use my quickcast ability(1/day)to close 10' and move the other distance with my normal move, then channel another shocking grasp to attack...If he acts after me, I'll just move close and fire a ray of frost at him.(I won't be around until 10ish pm ET tomorrow, so if I'm holding us up, go ahead and make the call)
He went at the beginning of the round, but I moved us up to his action, so you all can react to it instead of anticipating.
 

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