kreynolds
First Post
Caliban said:Each full minute (10 rounds) that you are unconscious, you have a 10% chance to wake up and be staggered until your hit points exceed your subdual damage again.
Ah-ha! So _that's_ how that window increases!

Caliban said:Each full minute (10 rounds) that you are unconscious, you have a 10% chance to wake up and be staggered until your hit points exceed your subdual damage again.
Ki Ryn said:In other words, does "wake up and be staggered", include an implied healing of subdual damage?
Nope. The monster still has as much subdual damage as before he woke up.In other words, does "wake up and be staggered", include an implied healing of subdual damage?
Yeah, if you're just going to knock the troll down and leave, it's pointless to do much overkill damage. However, it does make sense if you just need a couple of minutes to build a bonfire or something.If not, then indeed it makes sense to beat unconsious trolls down to negative gazillion hit points. Otherwise it is pointless (and I'm all for making sillyness pointless).
I can't help but notice that, by the rules as written, you would not actually put the troll down again. If he has 10,000 subdual damage against him but wakes up (due to the 10% roll), then he still has 10,000 subdual against him. If you hit him again, then he has 10,0001 subdual damage against him. Going from 10,000 to 10,001 subdual does not knock you unconsious; going from equal to your current hit points to one over your current hit points is what knocks you out.AuraSeer said:
Say you bash the troll into positive gazillion subdual damage, but it wakes up before your bonfire is ready. It's prone, and staggered. It may either stand up, or take one attack if someone is nearby. Then, you and your buddies throw rocks at it. Assuming one of you hits, you do at least one point of damage. The troll falls down unconscious again, and needs to wait for that 10% chance per minute.
HellHound said:Currently as the rules are written, no amount of exposure will kill a character, as it deals subdual damage.