Re: Re: Re: Relics for Sale?
Sinklar said:
Storm Raven, nothing saddens more than someone who takes a frustrated rant out of context and, for lack of anything better to do, does nothing more than talk trash. I'm simply asking for different points of view and venting my frustrations with the game to the only people who might understand.
Out of context? You rant about how stat enhancing items are too "unbelieveable" and accuse people responding to exactly that point in your post as taking it "out of context"? Now you are starting to sound slightly insane.
Thank you. I pride myself on my ability to get people's attention. However, I do not just like the game...I LOVE IT. It was my love of the game that prompted me to enter these forums and see if anyone else had ever had thoughts similar to mine.
Then perhaps you would do better to start you posts with something other than implictly calling the people who play the game "happy-ass munchkins". You would get better responses.
I never mentioned what level of a campaign I was running. How did you get anything of that nature from what I posted? I agree completely that PCs should not have that kind of cash until they are high levels, but that's not the issue. My whole point was what effect such items have on a player's ability to role-play. As I stated earlier: it is simply my opinion that once you introduce items into a game that can raise 3 stats by +6, the game is no longer about who has the best character; it starts to become who has the best stuff?
Really? I've never seen it become "who has the best stuff" unless the DM makes it so. The role-playing or lack thereof is the responsibility of the players and the DM, not the system. If everyone is fixated with how much stuff they have, it is you who are the problem, not the game system.
And, as has been pointed out before, those stat enhancing items are not particularly powerful when you get to the point where you can afford them (or reasonably expect to acquire them as treasure). You need to put things in
context when evaluating them, which you clearly have not.
It was never a question of whether or not it's possible. Of course, in a world with magic anything is POSSIBLE. I'm not trying to debate if such items could or would exist in such a world. My questions/rant simply pertained to how it affects the roleplaying factors of game play.
And since it has no more effect on game play than the existence of +5 longswords and wands of lightning, that makes you rant somewhat pointless then.
Heh. In all honesty, I have never let the "RULES" tell me what I can and can't do in a campaign world. If, as the DM, I wanted to make a +12 Hackmaster in order for my group's Paladin to defeat the Demon Prince of the Undead, I'm not going to let the holy rules stop me. Even the DMG states that the book is no more than a Guide. I don't think anyone who DMs in our group would give out such insane items, but I just wanted to vent about the fact that the 3E 'rules' seem to think they are okay.
Except, of course, that the 3e rules
don't think that +8 stat enhancing items are okay. If you are going to rant about the
rules getting in the way of roleplaying, then get the
rules correct first. Otherwise you look like an imbecile.
It is very simple really: when complaining about the rules, get the rules right.
I find it amusing, as I'm sure do most of the people who know me, that anyone could question my ability to do 'flavor text'. Say all you want in this area, as I can assure you, you are dead wrong. But, seeing as how you assume I am just trolling around instead of actually looking for some real replies, I'll write this one off as you just not knowing me.
I find it amusing, as I am sure do most people who don't know you, that you assumed we could read your mind. You see, all we have to go on is your posts, your rant. And in your rant you complained about how there wasn't any flavor text in the DMG that gave the items "cool sounding" names. The fact that you complain about this indicates that you are too dim to add such text yourself, otherwise your wouldn't be ranting about the subject.
LOL! And now you are suggesting I limit such items to what is in the DMG? Dude, that's rich! Please. If a player wants to make a Ring of Dex +2 or an Earring of Deflection WHO CARES?!
Now you are just being a moron. Look, you complained that there were no "cool sounding" names in the DMG, and that everything was just a "Belt of Str+ whatever". You were blatantly incorrect on this score, which I pointed out.
I didn't suggest you limit yourself to the items found in the DMG, but if you are going to complain about what is in the
rules you need to stick to the
rules. Complaining about homebrewed items being oo powerful is just silly, since
you are the one responsible for those items in the first place. Don't try to shuffle off blame for problems those cause on the
rules.
I think I'll go with the moron assessment. You don't seem clever enough to be trolling.