Remnants of the Horde:Back to Myrach...

Jeremy, I was just making a joke about folks trying to 'pour a potion down bargo's throat'.

Kurg's spell is Ok, but I don't have the stats for it until i can find my Book of Vile Darkness. if anyone else want to post the Abyssal Might effects for me, that would be great.
 

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Oh. :) I thought you meant he hadn't cast the Cure Mod, I didn't think you were talking about Abyssal Might. :D

BTW-- I'll see if I can dig it up.
 

Abyssal Might
Conjuration (Summoning) [Evil]
Level: Clr 4
Components: V, S, M, Demon
Casting Time: 1 action
Range: Personal
Target: Caster
Duration: 10 minutes/level

The casters summons evil energy from the Abyss and imbues himself with its might. The caster gains a +2 enhancement bonus to Strength, Dexterity, and Constitution. The caster's existing spell resistance increases by +2.
Material component: The heart of a dwarf child.
 



They do so have flesh...they ARE flesh golems.
Iron Golems would kill you guys rather quick...
'And you see 4 Iron Golems...er'
 

Just hoping that someone has some flint/steel or some oil to burn these trolls with...All I got to do the trick would be acid arrow spell and don't want to use that...:confused:
 

GROUP NOW LEVEL 11...

Ok, so I have tallied the EXp and you folks have, as a whole gained a Level. Congrats.
There are a few things that we have to address rgarding that and regarding 3.5.

Now, I know that Valrack was killed and Forlash has barely been with you all for a moment, but I am inclined to have had him at a sufficiently high XP total so as to Level as well, though he was made with ECL 10 GP etc... The reason is that I think the party will need his firepower, seeing as, at L9 Wizard he will be getting 5th Level Spells.
As well, I can assure you that he will not just up and quit (whether from real-world commitments or otherwise), seeing as he has been my very good friend and a dedicated gamer etc...

Anyways, let me know if any of you have a problem with him going up as well.

I also awarded from 1-2000 XP for roleplaying, and for the furtherment of various goals, either stated IC or in emails to me.

So, you will all have to bump your characters up etc...which brings us to the next problem.

I am usually a stickler for small details such as resting before you gain new spells, but you all seem to be in a bind. Let us just say that retreat at this point would be bad, as your suprise element would be lost. I am OK with letting the spellcasters have their new spells right now, although they would still be down the ones that they used.
As well, any level advances that make sense, skills, feats etc...are OK, obviously a completely new class or Prestige Class wouldn't be acceptable.

So, in summary, I am inclined to have you All advance a level, and the spellcasters gain their new spells.

On to 3.5...


There are some changes that will affect combat. I'm sure that the two Ginsu-machines drooled at Power Attack, as they now do hideous damage, which is fine.
however, as i am lamenting as a fan of stacking, Keen and Improved Critical do not stack now.
I understand this ruling, seeing Bargo crit on a 12+ and average 90 HP a round...
I am inclined to go with this official rule, disallowing the stacking. That means that Bargo would get to reallocate that feat, or the Keen, whichever he prefers. Sorry Jeremy, but thems the breaks...
:(
<Jeremy> Let me know what you wish to do as far as these options.

Let me see updates/changes here before you post them in the RG thread, thanks.

Again, congrats on a great job so far and in contributing to what I feel is one of the better stories on ENWorld, mine or otherwise.


-Uriel/Ron
 

I'll let you know about the spell thing later, once I have a chance to look at my books and all.

As far as the trolls, we've got the tools right there people ;)
 

In case anyone was wondering...

The Guardians were Flesh Golems, with plate on (AC 24),

the grimlocks were base +1 Level of Barbarian for 9 of them, fodder...
3 had +3 Levels of barbarian.

The Trolls were base + the Feral template + 2 Levels of Barbarian.
Yeas they wen't down quickly after a fireball for 24 HP and Bargo/Durgo.
ad they been able to bring their full attack to bear ,though...Ugh.
 

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