Remnants of the Horde:Back to Myrach...

Capellan: A Winter Wolf is fine. At a glance, I looked over a few other creatures with 'young areworth' listings.
Griffns are close, though they are 1 CR lower (Griffon 4 to a Winter Wolf's 5). Griffons list eggs@ 3500 GP and young@ 7000.
That is close enough unles you (or someone else) digs something up from another source. I wil let you pay the half price if you take at least 10 ranks in Handle Animal in total (which I'm sure you will probably have anyways), as you will have raised the Winter Wolf yourself.

Set Harth: Since i don't have that particular book, I just need to see whatever feats/spells etc specific to it. Otherwise, that sounds good. There certainly will be enough dead things in the wake of a War to animate, should you need a few friends .

Orochi: The Hunter is not Gnoll specific, but rather a Core class variant. I will try to post it a bit later, I need to shut this thing dow and let a friend install some new software right now. Looks promising at this point, though.
 

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Well, I do think that Handle Animal would be more appropriate for yu raising the Wolf <thus getting the half price>, but Im not really strict in that sense. Perhaps 10 ranks total between the 2 skills . It's really not a big deal though.
 

Alright, quick post, just copying (and formatting a bit) of the in-progress character. I should be just about done, actually, I mainly just need to write up my description and background, and maybe make a couple of equipment tweaks and I should be ready to roll. I'm pretty sure I've got everything else straight here, though:

Sallanais nela Bryndellar/ "Midnight Fang"
Female Half-fiend/elf
Rogue 5/Assassin 3
Alignment: Neutral Evil

Str: 16 (+3)
Dex :22 (+6)
Con: 13 (+1)
Int: 18 (+4)
Wis: 12 (+1)
Cha: 16 (+3)

Hp: 42
AC: Base 10, +6 Dex, + 4 Armor, +1 Natural, +2 Deflection = 23

Saves:
Fort +2 (+1 Con) = +3
Ref +7 (+6 Dex) = +13
Will +2 (+1 Wis) = +3

BAB: +4
Melee +7, +8 with Shadow Dagger
Ranged +10, +11 with Dart of Wounding

Feats: Point-blank shot, quick-draw, flick of the wrist (Song and Silence)

Skills:

Balance 7 (+6 Dex, +2 synergy) = 15
Bluff 5 (+3 Cha) = 8
Climb 6 (+3 Str) = 9
Craft: Poison 5 (+4 Int) = 9
Disable Device 4 (+ 4 Int) = 8
Disguise 6 (+3 Cha) = 9
Gather Information 4 (+3 Cha) = 7
Hide 11 (+6 Dex) = 17
Intimidate 8 (+3 Cha, +2 synergy) = 13
Intuit Direction 4 (+1 Wis) = 5
Jump 6 (+3 Str) = 9
Knowledge: Elven Nobility 4 (+4 Int) = 8
Listen 9 (+1 Wis, +2 racial) = 12
Move Silently 11 (+6 Dex) = 17
Open Locks 4 (+6 Dex) = 10
Search 6 (+4 Int, +2 racial) = 12
Spot 8 (+1 Wis, +2 racial) = 11
Tumble 6 (+6 Dex, +2 synergy) = 14
Use Magic Device 6 (+3 Cha) = 9

Languages: Common, Elven, Draconic, Goblin, Infernal, Abyssal

Class Abilities:

Uncanny Dodge (Retains Dex bonus to AC when flat-footed, can't be flanked)
Sneak Attack: +5d6
Evasion
Death Attack
Poison Use

Racial Abilities:
Immune to sleep and poison
Elven weapon proficiencies (long sword and bows)
Low-light vision
Darkvision 60 ft.
+2 to Listen, Spot, and Search checks
Acid, cold, electricity, and fire resistance: 20
Bite 1d6, claws 1d4

Spell-like abilities:

Darkness 3/day
Desecrate 1/day
Unholy Blight 1/day
Poison 3/day

Equipment:

Shadow Dagger (Relics and Rituals 2) (10,302)
Returning Dart of Wounding +1 (18,300.5)
Glamered Leather Armor +2 (9,160)
Ring of Protection +2 (8000)
Hat of Disguise (2000)
signet ring of house Bryndellar (Eh, I'm saying it's worth 200)

masterwork thieve's tools
masterwork disguise kit

3 potions of cure light wounds (150)

Poisons (Using list from Book of Vile Darkness): Balor bile (1000), eyeblast (500), large spider venom (175)


187gp, 5sp

Spells prepared: 1st - death grimace (Vile Darkness), obscuring mist 2nd - alter self
 


I saw the answers on the books, those look like great fun! I'd still like to submit a character. Any room for me to swing around a big brute in? :)
 

Sorry I haven't posted a finalised character yet. Work has been hell this week. I just have equipment to do. If I get home at a reasonable hour tonight I will post the stats, at least.
 

A poll

Okay, I'm basically at the point where I can go one of two ways with gnoll-boy. If you all feel a healer of some sort, I'd be fine running a druid or priest (most likely a druid). If not, I'm leaning towards the Hunter, but not so strongly that I'd be dissappointed not to use that idea. Feel free to weigh in everyone.
 


Here is my idea for better or worse. :) I've got all the books referenced and a scanner so I can send ya anything you don't have if you like.

If there's no room, he is well set up to be an NPC instead. Lemme know what ya think. :)
 

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