• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Remnants of the Horde-Flight from Aruth

OOC: I'm here every day. :) But when last we left our homicidal idiot savant, he was burnt, blasted, beaten, and passed out on the ground. :D
 

log in or register to remove this ad

Te Hag-Born continues, moving slowly up the hill, his eyes less on you and more concentrated on the cottage.I am Forlash, and suffice to say, life under the foot of my Mother is not the most optimistic for andvancement in my Arts. I feel that Myrach might offer better options, especially if I were to aid you in your Charge.' this last he said while looking right at Durgo.
 
Last edited:

Kurg looked at the new misshapen thing that approached the group, offering support. It seemed awfully convenient that this Hag-child would come at such a perfect moment. He started to speak, but decided not to. After all, he would not be the first through the portal after the big-eyed dwarf monster did whatever he was going to do, and he would prevent the demented one from going through first if he needed to. If one of the other's must suffer for his safety, it was not his concern. And if the hag-dwarf was helpful, so much the better...

OOC: Sorry about any confusion, just didn't seem like Kurg needed to say or do anything while the scouts worked, so I was just waiting...
 

'I would not do that,Goblin


Durgo whirls around to face the voice and raises his warhammer, teeth clenched and bared.

He takes a step toward the hag-born but stops as it continues, regardless of its reaction. His face turns down into a deeply-furrowed scowl of distrust, especially when it looks at him. He wonders how both the Hag and this insignificant little creature knew of his "charge". His instructions were not to tell anyone, (even if everyone seems to already know!), so he follows them...

"Open door den, you so smart. Den you go first, just to make sure."
 

The Hag-Born chuckles as it moves close, towards the door.
Glancng at Durgo for a moment, it winks, as if it and he were in on some private joke. Moving closer still, the Hag-Born whispers 'Some things have a very distinct Smell, Durgo Pawn-of-Dragons...' whilst tapping his mishappen nose.
Moving up to the door, the Hag-Born pulls forth a small blue jewel, waving away Wekerak and Midnight fang, who scoffs at this little Man's audacity.
Her expression quickly changes as the door shimmers briefly for a moment, casting a blue glow about the porch and then fading.
Forlash says 'We may enter, but we must do so quickly, we have but a minute...'. The Hag-Born motions for one of the Rogue's to try the Door, which Midnight Fang does.

<MF on auto-play>

The Half-Fiend checks the door again, not fully trusting the Wizard's craft. Finding nothing wrong with it, she says 'It is unlocked as well...' before opening the Door, showing a long foyer ending in a set of massive double-doors some eighty feet distant.
 

stepping up to the open door Forlash sweeps his longer arm in a gracious manor Come now my "friends" lets take care of my Auntie before she decides to have us for dinner
 

Midnight Fanf takes a moment to shift into a guise, an Orc this time, ad then says 'yes, we are losing the element of suprise whilst standing here, oh fearless Leader...' this last directed at Durgo. It was disconcerting to hear such an alluring voice from so ugly a creature as the orc.
Midnight fang pulls her new Longsword from it's sheath and steps within the Foyer, without setting off any traps or wards (that you can tell at this point). She becons for the others to follow, turning to keep an eye on the far Doors.
 
Last edited:

Durgo points at the door, "Scouts first," he says with a sneer.

He then turns his bulk around to eye the gnoll, "Shay-man heal Bargo, den follow behind with Hag-born. Muragar take front of group. We go."
 

Kurg gives a small snarl towards Durgo, knowing that every spell used now was one less he would have later, but he shifts to a healing chant, dredging up Yeenoghu's power once more to heal some of the damage Bargo suffered from the acid burst.

OOC: Cure Moderate wounds on Bargo, and let's all hope I get a chance to recover spells at some point :)
 

<CMW on Bargo heals 21HP>

With Midnight Fang in the fore, as well as Wekerak and Frostbite,
Durgo and Bargo lumber inside,Krug and Forlash bringing up the rear.

The Hall is long and dusty, as well as being quite cold. No side doors line the walls, and no windows show 'out' from here.
In fact, the whole place smells like a 'trap'.

Sometimes things are as they seem...


A loud humm accompanies the sudden appearance of four figures along the wallsof the chamber.

Each is a massive form, some 10' tall and encased in full plate, a flaming Greatsword held in their hands. With an eerie groan, their heads orient on your group and they move to engage you.

No Suprise Round


ROUND ONE

Wekerak 26
Krug 25
Midnight Fang 24
Frostibe 24
Guardians 17
Forlash 14
Bargo 6
Durgo 5

<The Inner doors to the North are the way in, while the SOuthern doors lead out to the Hag's yard>
 

Attachments

  • haghall1.jpg
    haghall1.jpg
    38.8 KB · Views: 130

Into the Woods

Remove ads

Top