Removing homogenity from 4e

====== Created Using Wizards of the Coast D&D Character Builder ======
Archer Rogue, level 1
Elf, Rogue|Ranger
Hybrid Ranger: Hybrid Ranger Fortitude
Background: Occupation - Criminal (+2 to Thievery)

FINAL ABILITY SCORES
Str 10, Con 14, Dex 18, Int 8, Wis 16, Cha 13.

STARTING ABILITY SCORES
Str 10, Con 14, Dex 16, Int 8, Wis 14, Cha 13.


AC: 16 Fort: 13 Reflex: 15 Will: 13
HP: 26 Surges: 8 Surge Value: 6

TRAINED SKILLS
Dungeoneering +8, Thievery +11, Stealth +9, Perception +10, Bluff +6, Acrobatics +9

UNTRAINED SKILLS
Arcana -1, Diplomacy +1, Endurance +2, Heal +3, History -1, Insight +3, Intimidate +1, Nature +5, Religion -1, Streetwise +1, Athletics

FEATS
Level 1: Quick Draw

POWERS
Hybrid Ranger at-will 1: Twin Strike
Hybrid Rogue at-will 1: Clever Strike
Hybrid encounter 1: Two-Fanged Strike
Hybrid daily 1: Split the Tree

ITEMS
Adventurer's Kit, Leather Armor, Arrows (30), Short sword, Longbow, Dagger (4)
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======


Are Hybrid rules in the core books?
 

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One of the classic game concepts of 1E/2E was the Fighter/Mage multiclass. The core books of 3E couldn't pull that off. Hell, 3E in its entirety never really did a good job with this, with the Duskblade probably being 3E's best shot, at least for a character who didn't have to wait until levels above 8 to actually function as a Fighter/Mage.

I would say that the Fighter/Mage is more of a core concept to D&D than a Shorbow Rogue is.

What I'm saying is that limiting yourself to just the core books on something like this is silly. If you want to be a bow using Rogue, the tools are there.
 

One of the classic game concepts of 1E/2E was the Fighter/Mage multiclass. The core books of 3E couldn't pull that off. Hell, 3E in its entirety never really did a good job with this, with the Duskblade probably being 3E's best shot, at least for a character who didn't have to wait until levels above 8 to actually function as a Fighter/Mage.

I would say that the Fighter/Mage is more of a core concept to D&D than a Shorbow Rogue is.

What I'm saying is that limiting yourself to just the core books on something like this is silly. If you want to be a bow using Rogue, the tools are there.

This looks like another attempt to slide goalposts... It wasnt I who limited this discussion to core only.
 


I don't care who said it. Its a lame argument in any case. As I said before, if you want to do this, the tools are there.


Well then perhaps instead of stepping into the middle of a discussion and declaring it's parameters "lame"... you should fork or start your own discussion where the parameters are to your liking.
 




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