renau1g's Red Hand of Doom

[ATTACK ACTIONS PENDING - Need to look at my books, so I'll probably get this post completed tonight]


OOC: I apologize for the delay, and will get actions posted tonight. Last night ended up being kinda hectic.

Renau1g, how bad of shape is the minotaur in? Ready to fall over? Still looking strong?
 

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[sblock=OOC Rhun]
OOC: I apologize for the delay, and will get actions posted tonight. Last night ended up being kinda hectic.

Renau1g, how bad of shape is the minotaur in? Ready to fall over? Still looking strong?

No problem. The minotaur looks bloodied, but still has a bit of fight left in him. It sucks having to NPC 2 of the PC characters.
[/sblock]
 

Virashil, Hp: 3/28, AC: 17/17/14

The already burned elf feels the electrical feelers reach out towards her just moments before the main stroke reaches her, her draconic-ly sharpened reflexes allowing her to roll to the side to avoid some of the blast.

"This is nuts." She mutters to herself, as she regains her addled senses.

She bolts for the cover of the building to her right.



[sblock=OOC]

The elven lass avoids death! BTW, renau1q - you remembered to add in the 50% extra STR damage for the empowered RoE, correct? So I believe it should have been 6 + 3 = 9 STR damage. Just wanted to make sure that was remembered.

Move to H16 - to put the small building outside the keep between herself and the electrified bugbear.

Then she activates her healing belt - 3 charges, leaving the item useless for the rest of the day. -- healing 21 damage.

Reflex save #2 (1d20+4=20)
healing belt use - 3 charges (4d8=21)

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Hurrow gets closer to the the enemies. Hurrow speaks the words of a spell, the final words ending in hiss. Virashil, Zazz, and the knight attacking the minotaur feel the speed of a serpent and strike with great speed.

[sblock=Actions]Move to K22, Cast snake's swiftness(mass), it will affect Virashil, Zazz and the knight who can make attacks(melee or ranged). Man I wish this was 4E, because then I could have used an AP to get in range to heal you guys! ;)
[/sblock]



[sblock=Spells]
Druid spells per day(including bonus spells for high wisdom): 5/4/4/3
DC: 14+spell level or 15+spell level for conjuration spells. CL: 6

0: Dawn, Light, Create Water, Cure Minor Woundsx2
1: Entangle(expended), CLW(expended), Produce Flame(expended), Enrage Animal
2: Wild Instincts(expended), Decomposition(expended), Kelpstrand, Snake's Swiftness(mass)(expended)
3: Sleet Storm(expended), Vigor(mass lesser), Call lightning (expended)[/sblock]
 

Zazz' actions updated above.

And S@s, sorry about burning Vira! I didn't realize how close she was when Zazz implemented his plan.
 

In the distance, birdsong. In the near, battle. In the ruins, nothing.[sblock=DM]Chuckling to himself, Sohen weaves an incantation for climbing. He then approaches the battle from above.

OOC: Spider Climb, then climb over the walls (I9) toward the battle.[/sblock][sblock=Sohen (invisible, mirror images)]Conditions: 6 mirror images 53r
invisibility 58r
spider climb 60m
AC 19, touch 13, flat-footed 16; +6 armor, +3 Dex; Combat Expertise
hp 34 (6 HD)
Fort +3, Ref +5, Will +5; +2 vs. sleep and charm

Spells Per Day (Save DC 14 + spell level, +1 if flat footed):
3rd: 3/4
2nd: 2/6
1st: 6/7
0: 6/6[/sblock]
 

While in pain from the harsh blow of the minotaur's axe, Zazz is little slowed by the strike. He nimbly leaps over the bugbear's lightning strike, his hair standing on end from the static electricity in the air, but managing to avoid the powerful blast completely.

The elf touches down, only to spring into the air again...higher than most could possibly imagine. He stares into the minotaur's eye as his head comes even with the brute, his gaze promising death. Then, in a single swift motion, Zazz drives his shortblade furiously into the enemy's throat. The minotaur nearly topples over, but regains his footing, however he looks quite wounded by the strike.

Hurrow gets closer to the the enemies. Hurrow speaks the words of a spell, the final words ending in hiss. Virashil, Zazz, and the knight attacking the minotaur feel the speed of a serpent and strike with great speed. Acting before the others, the Knight stabs the minotaur in the groin with his energy blade, eliciting a tremendous cry of pain, finishing the job that Zazz started.

[sblock=Zazz/Virahil]
If you can somehow make a basic attack against the bugbear it'll go here
[/sblock]

The sorceress Virashil takes cover behind the outlying building licking her wounds.

Looking around at the piles of bodies, including his bodyguard's, the bugbear unleashes one more bolt and flies to the north.

[sblock=OOC]
*Congrats! End of combat. I'll determine XP tomorrow, got to run now.

Zazz - I forget the empower effect from Virashil's spell, you'll regain 4 hp as a result.

DC 17 reflex for Zazz & Hurrow, 26 damage on fail, 13 on save. (or 0 for Zazz) curse you evasion :rant:

Zazz - 29/46
Sir Conrad - 39/73
Hurrow: 12/50
Virashil: 24/28
[/sblock]
 

Zazz takes advantage of the minotaur's fall and the swiftness granted by Hurrow's spell to throw a dagger at the bugbear, hoping to take out one of its many images.

As the bugbear unleashes its bolt of lightning, Zazz almost smiles as he lazily avoids the blast with a rapid sidestep. "That's right! Run from an elf you cowardly furball!" he shouts after the departing goblinoid.


AC: 21, HP: 29/46
Initiative: 15

Attack: 15 (probably a failure)
Damage: 3

Reflex Save vrs DC 17 29 (0 damage - Evasion: YOU KNOW YOU WANT IT!)


[sblock=Maneuvers and Stances]
Stances Known: 2
- Child of Shadows, Island of Blades
Maneuvers Readied: 5
- 1st Level Maneuvers: Burning Blade
- 2nd Level Maneuvers: Mountain Hammer, Shadow Jaunt
- 3rd Level Maneuvers: Soaring Raptor Strike, Death Mark[/sblock]
 
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Turning away from the fleeing goblinoid, Zazz twirls his sword in hand and looks at the newcomer. "Well met, Sir Knight." The elf smiles wide, flashing his perfect white teeth. "What brings you to my ruins?"
 

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