renau1g's Red Hand of Doom

Scavenger's ghostly hand tries to touch the dragon again and he sees the negative energy flow through it.

Bleeding heavily the knight shouts out "Come on then dragon, I'm ready beast." and raises his blade. Sir Conrad charges his blow with psionic might as he stabs at the incoming dragon but his mindblade is deflected by its scales and the focus is dissipated to no effect. He stands firm though, dug in on the bridge as the beast slams into him with tremendous impact. Once the fighting is up close and personal the knight is better able to jab his psionic spike directly into the wyrm's underbelly and he strikes with great force.

[sblock=OOC]
Nice, you tied its str roll, otherwise it'd be lights out I think
[/sblock]

Hurrow intones mystical words. A swirl of autumn leaves blows over the bridge, causing their enemies wounds to continue to fester.

Smiling a wicked smile, the army of Virashil turns and heads back onto the bridge.

"Time to pay for your transgressions, whelp," says the silvery sorceresses.

"Arcaniss nil'gnos," intones Virashil, pointing her fingers at the dragon, her gloves glow briefly with a warm purple flash and four silvery darts issue forth from each version of her outstretching hand.

The twenty darts strike the dragon from all angles.

Arrows continue to hound the flying bugbear, though will the same bad luck. Only back towards the camp seems safe

Noticing the lack of damage he has caused to the dragon, and noticing Koth coming back toward the group, Zazz changes targets again. He takes careful aim on the bugbear mage, and let's arrow fly! Again the weapon comes up short.

The two hobgoblins in the tower turn their bows to Virashil, each hitting the sorceress, but only her images took the arrows, disappearing.

The dragon unleashes her fury on the knight, attempting to bite, slash, batter and bludgeon the warrior, but his armour is strong and his resolve is great. Only a few minor wounds get through his vaunted defenses.

Koth flies back into camp, attempting to hide amongst the tents from his attackers.

[sblock=OOC]
*two left Virashil.

Sir Conrad takes a measly 15 damage from a wing and tail hit.

All PC's feel free to post in whatever order you wish.

Status Effect: Koth - paralyzed - 1 rounds (better kill him quick ;))

Initiative:
Zazz - 25
Enemies - 21
Scavenger - 19 <- You're up
Sir Conrad - 16
Hurrow - 14
Virashil - 13
Sascha - 8
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Noting his ineffectiveness, Zazz decides it is time to get back into the thick of things. Still, it would be best to be fully prepared before doing so. The elf quickly works through a series of techniques to regain his focus, and then prepares to join the melee below.


AC21, HP 40/46

Use Adaptive Style to regain maneuvers

[sblock=Stance & Maneuvers]
Stances Known: 2
- Child of Shadows
- Island of Blades
Maneuvers Readied: 5
- 1st Level Maneuvers: Burning Blade
- 2nd Level Maneuvers: Mountain Hammer, Shadow Jaunt
- 3rd Level Maneuvers: Soaring Raptor Strike, Death Mark
[/sblock]
 

Virashil, Hp: 22/28, AC: 17/17/14

Virashil laughs as the archers pick the wrong images.

Pointing at the frozen corpses, she says,"Foolish vermin! Did you not see what happened to your friends? That is your fate if you do not turn tail and run, that is my promise!"

She spots the flying bugbear in her peripheral vision, and turns and heads back towards the hobgoblin camp, while she reaches into her belt pouch and pulls out the black dragon head.

She holds it up with one hand, and yells towards Koth,"Payback is a bitch, Wyrmlord!"

In a second, a gout of acid issues forth with break-neck force, disintegrating the frozen corpses, destroying tent material, and encapsulating the hovering bugbear.

After the acid effect has ended, she looks on with malice to see whether the bugbear still floats.


[sblock=OOC]
Move to I13, Draw forth the black dragon head (Is it command word triggered? I'm curious purely from an ingame description of how to activate it) , use it to cast Acid Breath upon Mr. Annoying flying Bugbear. Reflex save DC16 for 1/2 damage. Considering he has an effective dex of 0 from being paralyzed, he might be in some trouble.

Acid Breath damage on Koth (7d6=26)


Spells active: Lesser Vigor (10 rnd left), Mage Armor, Mirror Image (2 images)
Spells remaining:

6/3/2
[/sblock]
 

[sblock=s@s]
Hmmm... hadn't thought about it. I'd imagine command word activated. Feel free to choose the word.

BTW Koth is dead here. He only had 1 hp when he fled.
[/sblock]
 

Chuckling to himself, the "hobgoblin" ignores the other hobs and hops down to the bridge and rushes the dragon. Crossing his fingers, quickly casts a spell of colors and light, attempting to befuddle the dragon.[sblock=Actions]Move to w/in 15 of dragon (I have a 60 move, should be easy). (Surprise) Cast color spray which, if it fails, should at least stun the dragon one round (which won't be good for it): DC 16 Will save.[/sblock][sblock=Sohen (hobgoblin)]Conditions:
- invisibility sphere < 59.4m
- glibness < 59.4m
- expeditious retreat < 54r
- spider climb 59.6m
AC 19, touch 13, flat-footed 16; +6 armor, +3 Dex; Combat Expertise
hp 34 (6 HD)
Fort +3, Ref +5, Will +5; +2 vs. sleep and charm

Spells Per Day (Save DC 14 + spell level, +1 if flat footed):
3rd: 1/4
2nd: 5/6
1st: 3/7
0: 6/6[/sblock]
 

Scavenger's ghostly hand lingers at the dragon as the flow of negative energy ebbs...

[sblock=ooc]

Charnel touch through Spectral Hand (1d20+6=10, 1d8+1=2) against touch.

Stats:

Conditions:
- False Life 1 THP, 6h
- Spectral Hand 1 HP, 53rds
- K' Grave Mist, 3rds

AC 20, touch 13, flat-footed 19
HP: 57/57 (6 HD) Dmg Red: 2/bludgeoning and magic
Fort:+2 Refl:+4 Will:+5, warforged and undead immunities

Spells Per Day (Save DC 13 + spell level):
1st - 4/6
2nd - 1/6
3rd - 2/4[/sblock]
 


OOC: :) I thought it fitting that the bugbear possibly meet his end at the hands/head of one of the very creatures that he supposedly lords over. Plus, Virashil knew that it was of no help against the acid spewing dragon.....
 

[sblock=OOC]
Just need an action from Evo/Hurrow. I will assume Sir Conrad will continue his assault on the dragon...I hope Voadam gets back to see the ending of the battle.
[/sblock]
 

With his fire spell still in effect, Hurrow takes aim again at the dragon. The ball of fire brushes by the dragon, the shifter unsure if it did any damage

[sblock=Actions]Hurl another ball of fire from produce flame. 1d20+1=9, 1d6+5=11 If that hits, it will trigger decomposition. I already my -4 for shooting into melee.[/sblock]

[sblock=Stats]21/50 hp
AC 20

Produce flame 1 minutes 9 rounds remain
Mass lesser vigor: 10 rounds left.
Decomposition: 5 rounds left

Druid spells per day(including bonus spells for high wisdom): 5/4/4/3
DC: 14+spell level or 15+spell level for conjuration spells. CL: 6

0: Dawn, Light, Create Water, Cure Minor Woundsx2
1: Entangle, CLW, Produce Flame, Enrage Animal
2: Wild Instincts, Decomposition, Kelpstrand, Snake's Swiftness(mass)
3: Sleet Storm, Vigor(mass lesser), Call lightning[/sblock]
 

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