request for some prestige classes: Summoner and Lycanthrope hunter


log in or register to remove this ad

If you can get it, check out the Sworn Slayer in Dragon 324. Its perfect for the Lycanthrope hunter. It focuses on hunting one type of creature.
 


Exorcist of the Silver Flame is nice for varmint-hunting, as it makes your chosen weapon breach silver DR fairly early, and gives a nice high Fort save to avoid being infected.

I don't know many super-summoner PrCs. Try Thaumaturge, from the DMG; it's only 5 levels and absurdly easy to fall into (Spell Focus Conjuration and ability to cast Lesser Planar Ally). Also, Nar Demonbinder from Unapproachable East can be useful. It doesn't even require you to be evil, but its spells are...strange.

Brad
 

thers a bloodhound prestige class in the complete rogues handbook (comlete adventurer), other than that make your own most prestige classes can be made radically different by eliminating / adding / changing some skills and abilities. Find one that you like the best and tweak it.
 

Relics and Rituals I had a prestige class called, oddly enough, the Summoner. Bonus feats useable only for summoning spells and bonus slots for summoning spells, with the restriction that you only summon stuff linked to your patron.

Twowolves Howling
 


BastionPress_Creech said:
If I recall correctly, I believe there is a good prestige class in Out for Blood for hunting lycanthropes. I don't have the book handy to check, however...

Anyone have more details on this? Does Out for Blood have such a class?
 


I wrote up a summoner PrC for a player a while back that never got used. It seems balanced at first glance but hasn't been through any serious playtesting yet so YMMV.
It's very focused and there's a trade in total power (-2 caster levels) for summoning-specific abilities.


Grand Summoner
pre-reqs: spellcraft:10, Knowledge (planes):5, augment summoning, 3 summon spells (1 of which must be 3rd level or above), a Protection from X or Magic Circle spell. May not be a wizard specialist with conjuration as opposition school.

BAB: poor (+1/2)
Saves: Will good
weapon/armor profs: none
Skills: 2/level Spellcraft, Sense Motive, Bluff, Knowledge(planes, arcana, nature), speak language, diplomacy, intimidate
Spells: caster level improves +1/level except at 2nd and 7th level
Abilities:
1st Specialist, familiar
2nd Faster Summoning
3rd expanded share spell
4th Expert Summoning: combat
5th enhanced familiar
6th Expert Summoning: resilience
7th Expert Summoning: banishing
8th
9th Faster Summoning
10th Horde

Specialist: caster gains 1 spell of each level per day for use with Summon spell. (Does not stack with wizard specialist)

familiar: character gains an additional familiar. Summoner levels stack with other classes that provide familiars for total familiar bonuses.

Faster Summoning: at 2nd level summon spells no longer take 1 full round to cast. At 2nd level it requires a standard action + a move action to cast while at 9th level they require only a standard action.

expanded share spell: spells shared between caster and familiar function out to a range of 1 mile.

Expert Summoning. The summoner has a competence bonus of Summoner Level/2 that applies to various functions.
combat: replace the +1 provided by "augment summons" by the Expert Summon bonus
resilience: Add expert summons bonus to caster level and creature's SR (if any) to resist banishment/dispelling, penetrate magic circles, or defeat SR.
banishment: Add expert Summons bonus to caster checks to banish or Dispel summoned or extraplanar beings.

enhanced familiar: familiar(s) gains outsider template appropriate to character alignment (celestial for good, fiendish for evil, summoner choice for neutral)

Horde: 3/day the summoner may maximize a summon spell without affecting spell level or casting time (as the Sudden Maximize feat)
 

Enchanted Trinkets Complete

Recent & Upcoming Releases

Remove ads

Top