Elder-Basilisk
First Post
Quite true. But I think tha a paladin/knight of the chalice can still get by quite comfortably on 4 skill points/level. As a paladin/knight of the chalice, you don't get much mount progression, so you can afford to reduce your ride skill (which is primarily useful for quickmounting and mounted combat negation of hits on your mount) and lose handle animal completely. As you increase in levels, a non-advancing mount will rapidly become a liability rather than an asset.
If I were going about designing a Knight of the Chalice, I might try something like this:
A. Paladin 7/Knight of the Chalice 5
Skill points: Diplomacy 15, Intimidate 5, Kn: Rel 10, Kn: Planes 10 (5 ranks cc), Ride 5, Sense Motive 15
Feats: Power Attack, Weapon Focus: Longsword, Divine Might, Improved Critical: Longsword, Extra Turning
B. Ranger 2/Paladin 5/Knight of the Chalice 5
Skill Points: Diplomacy 15, Kn: Nature 5, Kn: Rel 10, Kn Planes 10 (5 cross class ranks), Listen 5, Ride 5, Sense Motive 15, Spot 5, Search 5, Survival 5
Feats: Power Attack, Weapon Focus: Scimitar, Track (b), Rapid Shot (b), Improved Toughness*, Divine Might, Favored Power Attack, Improved Critical: Scimitar
*There isn't a really obvious feat to take here. Improved Toughness is always nice, as is any saving throw focused feat. Improved Sunder might also be nice if you fight many weapon wielding demons or foes. (It would also set you up for Combat Brute at level 15).
If I were going about designing a Knight of the Chalice, I might try something like this:
A. Paladin 7/Knight of the Chalice 5
Skill points: Diplomacy 15, Intimidate 5, Kn: Rel 10, Kn: Planes 10 (5 ranks cc), Ride 5, Sense Motive 15
Feats: Power Attack, Weapon Focus: Longsword, Divine Might, Improved Critical: Longsword, Extra Turning
B. Ranger 2/Paladin 5/Knight of the Chalice 5
Skill Points: Diplomacy 15, Kn: Nature 5, Kn: Rel 10, Kn Planes 10 (5 cross class ranks), Listen 5, Ride 5, Sense Motive 15, Spot 5, Search 5, Survival 5
Feats: Power Attack, Weapon Focus: Scimitar, Track (b), Rapid Shot (b), Improved Toughness*, Divine Might, Favored Power Attack, Improved Critical: Scimitar
*There isn't a really obvious feat to take here. Improved Toughness is always nice, as is any saving throw focused feat. Improved Sunder might also be nice if you fight many weapon wielding demons or foes. (It would also set you up for Combat Brute at level 15).
Justin said:Elder-Basilisk,
One quick point about your analysis of skill points: a requirement for Knight of the Chalice is 5 ranks in Knowledge (the planes), which is cross-class for Paladins and therefore eats up 10 points.
Also, I'm trying to be somewhat realistic about building a 12th level character, so I'm assigning skill points (using HeroForge) level by level when they most likely would have been assigned had the character been created at level 1. Given that, I put 2 points per level into Knowledge (the planes) at levels 4-8.
Justin