RESTARTED - Rhun's Greyhawk ALPHA Campaign (tToEE) - PART III

Verdis

After the comment about lightning bolts, Verdis takes a step to the side in the wizard's chamber and waits until most of the group have passed the second secret door before advancing.
 

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The door slides slowly open, revealing the sound of chanting in the chamber beyond. Coraine boldly rushes in, just in time to see a smiling Falrinth with scroll in hand, disappear in another flash of foul-smelling smoke.

The chamber is long and narrow, and certainly is Falrinth's place of work and study. All manner of magical apparatus clutter the room. A workbench runs for fifteen feet along the north wall. To both sides of the workbench, the wall is lined with shelves filled with an assortment of bins and containers. A small fireplace sets in the center of the southern wall, over which hangs several kettles. A brazier, furnace and bellows is nearby. To the west of the fireplace is a small, handsomely crafted writing desk and matching chair, flanked by a pair of bookstands, each now empty of whatever tome they might have held.

At the far end of the chamber is a table, a high-backed overstuffed chair, and an open cabinet. Upon the table are a green cup, and locked iron box, a scattering of gems, a leather case, and several potion vials...from their placement, it looks as though several have been removed recently. The cabinet holds an iron coffer, a crystal ball, a tall black pointed hat covered in strange runes, a large box of fine reddish wood, and three ivory scrolls tubes, one of which is open and appears to be missing the scroll it contained. It was probably the one that Coraine saw in Falrinth's hand right before he vanished!

--- MAP ---
 

Attachments


Verdis

"He's likely invisible or he just dimension doored nearby." Verdis keeps his back to the corner and his crossbow ready for when Falrinth shows back up.

OOC: If something doesn't happen after three rounds or so, Verdis will enter work room and see what's magical.
 

Trevor Champlaign, Human Rog3Ftr2,AC20/16/14,HP 36/36,+1warhmmr+8,1-8+4, F+8,R+8,W+3

"Blast! How are we going to make that slippery devil stand and fight us?" Trevor is in absolutely no hurry to approach the wizard's work table, and he won't unless someone makes him. :p
 

Dara

Dara wonders “Did he not expect us to come here? Why did he leave anything at all behind... he had enough time, or didn't he? I would - at least - be very careful with whatever is left here.”
 

Coraine grumbles but smiles that they have finally found the wizard's true sanctum. Come, Trevor. We cannot make the wizard pay for his acts if we cannot act on what we have found. Let us search for traps and clues.
 

Trevor Champlaign, Human Rog3Ftr2,AC20/16/14,HP 36/36,+1warhmmr+8,1-8+4, F+8,R+8,W+3

"I'll search for traps and clues, of course, but I won't handle anything left behind by the evil mage! Bad juju!"

Trevor makes good and searches as requested, taking extra care not to touch any objects at all.
 

Once the situation filters back after the initial drama, a nervous Kurt keeps an eye out for a magically re-appearing Falrinth, wary of a lightning bolt, or worse.
 

Trevor doesn't find any traps. And while it certainly appears that Falrinth took many of his belongings before fleeing, many others still remain. Of particular interest are the items on the table, including:

- a green cup, crafted of jade
- nine gemstones: several agates, an amber, amethyst, jasper, pink pearl, topaz and zircon
- several potions, in labeled ceramic vials (shield of faith +2, mage armor, cat's grace)
- a leather case holding a wand of false life (19 charges)
- a heavily locked iron box

Your search of the cabinet reveals a few additional items of interest as well:

- an unlocked iron coffer, containing several sacks of gold and silver coins
- a crystal ball, some six inches in diameter
- a tall black pointed hat covered in strange runes
- a large box of fine reddish wood, that when investigated opens into a small, fold-out shrine, inlaid with gold. Opening it displays a black interior inlaid with silvery webs, mother-of-pearl stars, and a garnet orb. As it unfolds, an ebony statuette of a great spider with the face of a beautiful dark-skinned elf rises from the base to stand menacingly before the webs.
- three ivory scrolls tubes, bearing two arcane scrolls: 1) dimension door, dominate person, and fly, and 2) phantom steed, charm monster and passwall.
 

Dara

“This wizard has some serious resources, if he leaves this stuff behind. I guess he did not quite expect us to come here, after all. We should hurry. I don't want to face him together with any reinforcements he might bring. Let's bag this and move on.”
 

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