I could have sworn there were already rules for this. There are don/doff times in the PHB, but our group has always had a penalty for sleeping in heavy armor. I guess it was just a House Rule mistaken for RAW.
The way my group does it is that you only get partial benefit from a Long Rest if you sleep in heavy or medium armor. Light armor is fine as it's generally more flexible and not as hard as laying on metal. This rule makes it all the more important to have someone keep watch, and it makes nighttime attacks more frantic.
Says the man who made his Con saveIn addition, I've slept just fine on solid (uneven, bumpy) rock. I was just fine after a few minutes of stretching to get the kinks out.
There are rules, but they aren't codified. The rule is that the DM will figure something out, if they think you're trying to abuse the system.Before worrying about sleeping in armor, I would worry about making rules for sleeping, period. As it stands there's no requirement to sleep during a long rest.![]()
Before worrying about sleeping in armor, I would worry about making rules for sleeping, period. As it stands there's no requirement to sleep during a long rest.![]()
Ah the RAU approach!There are rules, but they aren't codified. The rule is that the DM will figure something out, if they think you're trying to abuse the system.
All responses taken into account; what is the point of don/doff times?
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Not even then. The worst that can happen is you might take a bunch of HP damage, which will all be removed at the end of your long rest. There's really no need for a fighter to bother with armor in the middle of the night.A Fighter that takes his time to don his plate armor (10 minutes for heavy armor) is basically out of the fight. If the party is attacked while their pants are down, the PC has to decide if they want to risk either skipping the combat entirely or help their party members while risk getting hurt.